Саундтреки к играм PlayStation, онлайн радио и музыка для настроения.  Наша группа Вконтакте. Форум Сообщества. Здесь Вы найдёте игры, саундтреки и поддержку единомышленников. Видео архив трейлеров и прочих видеоматериалов о играх PlayStation.

Shield: The Game, The

Количество игроков (PS2): 1 PlayerЖанр игры (PS2): 3DЭкшнЭкшн от третьего лицаПриключениеShooterStealth ActionTheme And Features: Категория: КриминалКатегория: Игры по мотивам различных произведенийКатегория: СтрелялкиFeature: ПолицияКатегория: ДетективМатериалы игр: Коды игрыОписание игрыРазработчики игрыСекреты игрыРегиональные коды игр: SLESSLUSТолько для Америки, Европы и КанадыПеревод игр PlayStation на русский язык: NoRGНовый Диск (Порт перевода)GameBoxPlayStation 2 Games: Игры PlayStation 2PlayStation 2 Publishers: Aspyr Media, Inc.Композиторы и исполнители: Womb MusicRik W. SchafferДата издания или переиздания игры SONY PlayStation 2: 2007Игры SONY PlayStation 2 в алфавитном порядке: SPlayStation 2 Developers: Point of View, Inc.Localized Games (Sound): English (Sound)Russian (Sound)German (Sound)French (Sound)Spanish (Sound)Italian (Sound)Кроссплатформенные игры: Microsoft DOS/WindowsLocalized Games (Interface): English (Text)French (Text)German (Text)Italian (Text)Spanish (Text)Russian (Text)Аксессуары: Dual Analog ControllerDualShock Analog ControllerDual Shock 2 Analog ControllerMemory Card (65 Kb)Digital Media: DVD5

The Shield: The GameГлавный герой Вик Маккей, задача которого ловить грабителей банков, арестовывать преступников в округе Фармингтон города Лос-Анджелеса. При этом он должен зарабатывать деньги, чтобы на пенсию уйти не с пустыми руками, но при этом стараться добиться порядка в своём округе. Игроки могут арестовывать и обыскивать подозреваемых, добывать доказательства. В частности, наркотики. Можно их продать, а можно передать полиции. В игре приходится стрелять, использовать различные полицейские приёмы, действовать скрытно, проникать незаметно в здание, где отыскивают и арестовывают преступников и прочих бандитов. Можно и нарушать закон, в случае необходимости, если нужно выбить информацию из подозреваемого, и когда уговоры не действуют. Можно подложить наркотики или другие доказательства преступления, а можно просто отмолотить кулаками.


A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #-9
Издатель Региональный код Тип издания Год Язык

The Shield: The Game
Aspyr Media, Inc. SLUS-21040   09/01/07
The Shield: The Game
Aspyr Media, Inc. SLES-54720   01/06/07 Английский, Французский, Испанский, Немецкий, Итальянский
The Shield: The Game
GameBox/NoRG SLUS-21040 Текст и звук  
The Shield: The Game
NoRG SLUS-21040 Текст  
The Shield: The Game
NoRG SLUS-21040 Текст  
The Shield: The Game

GameBox/NoRG
Новый Диск

SLUS-21040 Текст и звук 2018
The Shield: The Game на других игровых платформах
The Shield: The Game
Новый Диск Тема Форума PC Windows XP/7 2007
Эмулятор SONY PlayStation 2. Последняя стабильная версия. The latest stable releases of PCSX2
Внести пожертвование если статья полезна для Вас.


Секреты


Некоторые бонусы разблокируются в зависимости от решений которые вы принимаете во время игрового процесса. Не читайте нижеприведённый список бонусов если Вы не хотите знать о них заранее.

Бонус Как разблокировать
Bonus #1 Complete optional objective to take suspect to Claudette's desk after talking to Julien on your second visit to the Barn.
Bonus #10 Complete optional objective to find 4 pieces of additional evidence against the Armenian Might whilst searching the room containing the MP5s.
Bonus #11 Complete optional objective to rescue the hostage whilst searching the Sierra Hotel for Hagop.
Bonus #12 Take bribe from Hagop at end game choice.
Bonus #13 Arrest Hagop at end game choice.
Bonus #14 Kill Hagop at end game choice.
Bonus #15 Arrest a large number of suspects on Normal or Hard difficulty.
Bonus #16 I don't know - if anybody else does please tell me.
Bonus #17 When in the tenement building beat up the unarmed junkie found after the crawlspace using only your fists. This is done on Normal or Hard difficulty.
Bonus #18 Keep putting coins into the machines found at Harry Palm's porn shop. This only seems to work on Hard difficulty and may not work on your first visit.
Bonus #19 Successfully search a large number of possible contraband hiding places (cupboards, drawers, etc.). This is done on Normal or Hard difficulty.
Bonus #2 Complete optional objective to find Carl's hidden stash (on the pile of clothes in the corner of his bedroom) on your first visit to Carl's apartment.
Bonus #20 Successfully search a large number of suspects (alive or dead). This is done on Normal or Hard difficulty.
Bonus #21, #22, #23, #24 and #25 Beat the game on any difficulty to unlock bonus #23, #24 and #25. Beat the game on Hard to unlock the others as well. Ending does not seem to matter.
Bonus #3 Complete optional objective to return runaway suspect to Danny when you visit Lago apartments after arresting Ruben Diaz.
Bonus #4 Complete optional objective to arrest the two drug dealers after unlocking bonus #3.
Bonus #5 Complete optional objective of escorting Jed to Danny after interrogating him to find out where Antwon Watts is.
Bonus #6 Complete optional objective to arrest the 3 punks robbing Jed's apartment after unlocking bonus #5.
Bonus #7 Complete optional objective to find stolen police issue shotgun whilst searching tenement building.
Bonus #8 Complete optional objective to find 6 crack cocaine stashes whilst searching tenement building.
Bonus #9 Complete optional objective to recover surveillance tape from Stone's pawn shop.

Коды


Разблокировать всё.

Введите код R1, L1, X, X, Circle, Circle, R1, L1 на экране главного меню чтобы разблокировать все бонусы.


Credits


Shield Strike Team

Executive Producer Rob Sandberg
Producer Kraig Horigan
Lead Designer Kraig Horigan, Robert Evinger
Lead Programmer Carlos Bustamante
Programmers Dennis Devore, Bryan Perfetto, David Tan
Additional Programming Alex Dubnik, Steven Lashower, Kamran Manoochehri, Mike Saucedo
Art Director Thomas Jung
Lead Artist Benjamin Naumann
Artists Gary Frye, Dan Huynh, Josh Jertberg, Mike Tamura, My Wu
Shell Artist Chris Choi
Lead Animator Thomas Konkol
Animator Ken Angliongto
Lead Scripter Robert Evinger
Scripters Henry C. Lee, Ryan McCabe, Alendor E. Vulaj
Designers Henry C. Lee, Ryan McCabe, Alendor E. Vulaj
Production Assistants Matt Jenkins, Chris Rigney

Original Shield Team

Project Lead Rob Sandberg
Art Lead Benjamin Naumann
Level Art Sang Bahn, Joseph Cesario, Mike Dudley, Chuck Workman, My Wu, Garrett Yanai
Textures Gary Frye, Mike Posis, Mike Tamura, My Wu
HUD and Shell Art Mike Posis, Rob Sandberg, Mike Tamura
Special Effects Mike Dudley
Character Lead Eddie Rainwater
Characters Samuel Fung, Eric Piccione, Mike Posis
Cinematic Lead Eric Piccione
Cinematics Mike Dudley, Thomas Konkol, Josh Jertberg, Benjamin Naumann, My Wu
Additional Art Hunter Grant, Tom Narey Jr., Michael Nicholson, Khanh D. Nguyen
Animation Lead Thomas Konkol
Animation Josh Jertberg, Eric Piccione, My Wu
Additional Animation Mike Brown
Design Lead Justin Z. Bartlett
Conceptual Design Rob Sandberg
Story Justin Z. Bartlett, Scott Rosenbaum
Scripting Dennis Devore, Graeme Murray, Kyle Radue, David Tan
Additional Design John Bautista, Thomas Konkol, Brian McInerny, Tom Tanaka
Programming Lead Mike Michaels
AI Programming Lead Kyle Radue
Engine Programming Kamran Manoochehri, Mike Michaels, Michael Terlecki, Chris Warner
Game Programming Carlos Bustamante, Kamran Manoochehri, Mike Michaels, Graeme Murray, Ron Nakada, Bryan Perfetto, Kyle Radue, Michael Terlecki, Chris Warner
Sound Programming Carlos Bustamante
Tools Programming Carlos Bustamante
HUD and Shell Programming Bryan Perfetto
Physics Programming Kamran Manoochehri
Lighting and Special Effects Programming Kamran Manoochehri
Additional Programming Hari Khalsa, Steven Lashower, Rich Rempel
Sound and Dialog Production Brinton Williams
Sound Effects Earbash Audio Inc.
Motion Capture Motioncity Studios
Motion Capture Director Ivan Enriquez
Lead Mocap Actor Richard Dorton
Casting Director Richard Dorton
Motion Capture Actors Rita Maye Bland, Mark Chadwick, Tim Chiou, Tom Garner, Brad Jackson, Josh Jertberg, Thomas Konkol
Motion Capture Production John Beckman, Mike Dudley, Shaun Enriquez, Matt Jenkins, Beverly Taylor
Game Development Production Tim Nign, Michael Terlecki, Brinton Williams
Special Thanks Bob Cantrell, Ed Duran, Adrian Gallegos, Sabina Horigan, Vince Lee, Mark Nausha, Meelad Sadat, Lea Shifflett, Jon Sieker, Antonio Trillo, Beverly Taylor, Jesse Taylor, Michael Terlecki, Chris Warner, Jeff Warner

Aspyr Media, Inc.

Producer Amanda Rubright
Production Coordinator Cory Butler
Executive Producer Blaine Christine
Senior Project Manager Kelly Bates
Project Coordinator Patrick Rogers
Localization Project Manager Karin Groepper-Boosman
Director of Marketing Leah Heck
Product Manager Amity Ponsetti
Creative Marketing Director Zach Rener
Technical Marketing Assistant Jack Pattillo
Public Relations Susan Lusty, Lori Mezoff
Graphic Designers Greg Althoff, Lance McIlhany
Director of QA Timothy Attuquayefio
Director of Technical Support Timothy Attuquayefio
Technical Support Manager Andrew Brazell
Compat Lab Manager Andrew Brazell
QA Supervisor Bard Alexander
Lead QA Analyst Clement Yeung
QA Team Leaders Devin Dixon, Eugene Moore
QA Testing Team Robert Bass, Cleveland Dear, Lance Givilancz, James Goolsby, Eric Hibbs, Gregory Hodges, Antowine Jenkins, Pete Knaus, Oskar Lekander, Zach McCoy, Cort Myrick, Daniel L. Nichols, Justin Tapp, Nathan Urban, Laurie R. Wicker
Compatibility Lab Technicians Jessie Boyer, Andrew Horwitz, Pete Knaus
Technical Certification Specialist Ty Myrick, Michael Cardona
Special Thanks to Jay Gordon, Richard Olaffson, Ed Duran, Point Of View, Union Entertainment
Original Music Composition and Score Womb Music, Rik W. Schaffer (Composer)
Special thanks To those at Twentieth Century Fox who provided their talent and assistance in the creation of this game.

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