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PixelJunk Shooter

Количество игроков (PS3): 1-2 Players (Cooperative)Жанр игры (PS3): Стрелялки2DVideogame Franchises: PixelJunk (Серия игр)Theme And Features: Feature: Мультипликационные персонажиКатегория: СтрелялкиFeature: MultiplayerТема: Аварийно-спасательные работыМатериалы игр: Описание игрыРазработчики игрыСаундтрек игрыРегиональные коды игр: NPJBВсе регионы: Америка, Европа, Канада и ЯпонияВсе регионы: Азия, Америка, Европа, Канада и ЯпонияNPEANPUANPHBПереиздания игр SONY PlayStation: Demo Disc/Demo PackagePlayStation Store PS3Перевод игр PlayStation на русский язык: Не переведено на русский язык (?)PlayStation 3 Games: Игры PlayStation 3PlayStation 3 Publishers: SCEESCE AustraliaSCEAQ-Games Ltd.Композиторы и исполнители: PlayStation Soundtracks: Коллекция саундтреков из игрHigh Frequency BandwidthAlex PatersonDom BekenДата издания или переиздания игры SONY PlayStation 3: 2009Игры SONY PlayStation 3 в алфавитном порядке: PPlayStation 3 Developers: Q-Games Ltd.Кроссплатформенные игры: Microsoft DOS/WindowsPC MacOSPC Unix OSLocalized Games (Interface): English (Text)Japanese (Text)Аксессуары: Dual Shock 3 Analog ControllerSixaxis ControllerDigital Media: PSNSONY Digital Distribution PS3

PixelJunk ShooterВ этой игре вы оказываетесь в рубке аппарата, предназначенного для подземных исследований, в котором вам предстоит продвигаться вперед по огромным пещерным комплексам. Осторожно передвигаясь во глубине подземных руд, вы должны будете спасти своих уцелевших товарищей, разбросанных по всему подземному комплексу, а для этого вам придется управляться с потоками воды или раскаленной магмы, каменными глыбами и пластами земли. Всё, что мешает вашему продвижению, должно быть либо уничтожено, либо передвинуто. Главное в этой игре - выработать подходящую стратегию. Орды врагов только и ждут, когда вы повернётесь к ним спиной... Кроме того, ваш аппарат весьма чувствительно относится к перегреву, так что держитесь подальше от потоков магмы.

  • - Уникальный игровой процесс, графика в высоком разрешении и запоминающееся музыкальное сопровождение подарят вам незабываеме впечатления от игры.
  • - Вы можете изменять ландшафт и условия окружающей среды и создавать совершенно новые эпизоды.
  • - Благодаря системе сетевых рейтингов о ваших достижениях в игре узнает весь мир.

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #-9
Издатель Региональный код Тип издания Год Язык

PixelJunk Shooter (PlayStation Store PS3)
SCEA NPUA-80253 PlayStation Store PS3 10/12/09
PixelJunk Shooter Demo
SCEA NPUA-70090 Demo 2009
PixelJunk Shooter (PlayStation Store PS3)
SCEE NPEA-00141 PlayStation Store PS3 10/12/09
PixelJunk Shooter Demo
SCEE NPEA-90054 Demo 2009
PixelJunk Shooter (PlayStation Store PS3)
SCE Australia NPEA-00141 PlayStation Store PS3 10/12/09 Looking for a game
PixelJunk Shooter (PlayStation Store PS3)
Q-Games Ltd. NPJB-00031 PlayStation Store PS3 24/12/09 Looking for a game
PixelJunk Shooter Demo
Q-Games Ltd. NPJB-90233 Demo 2009
PixelJunk Shooter Demo
Q-Games Ltd. NPHB-00191 Demo 2009
High Frequency Bandwidth - 2009 PixelJunk Shooter (PlayStation 3 Soundtrack)
volgame 18 Themes (Time 01:19:07) MP3/~ Kbps/44 Khz Soundtrack
Эмулятор SONY PlayStation 3 RPCS3
Внести пожертвование если статья полезна для Вас.

Credits


Brought to you by Q-Games Ltd. (Kyoto Japan [© 2009 all rights reserved), http://pixeljunk.jp, http://www.q-games.com
Executive Producer Dylan Cuthbert
Producer Kentarō Yoshida
Director Shouichi Tominaga
Level Director Naohiro Kimura
Boss Design and Planning Support Rhodri Broadbent
Lead Programmer Paolo Carabaich
Programmers Tatsurou Sawa, Omar Cornut
Technology Programmer Naoki Kinoshita
Lead Artist Satoshi Ogino
Artists Andrew Palmer, Riho Ohtomo
Development Staff Erin Houston
Programming Support Jerome Liard, Jaymin Kessler, Jiro Tanizeki, Dylan Cuthbert
Art Support Riccardo Minervino, Yasuyoshi Yamamura, Bunkin Kou
Testing and Balancing Daisuke Takeda, Ryousuke Kaneko, Asako Itou
Original Concept Dylan Cuthbert
Art Concept Andrew Palmer
Special Thanks Kenkichi Shimooka, Miyoko Uno-Cuthbert, Naoki Miyashita, Takashi Asano, Sanae Miyabayashi, Yoshinori Akiyama, Duncan Flett, Yutaka Kurahashi, Satoshi Murakami, Mr. Pooh
Sound Effects Goro Uchida, Dom Beken
Music by High Frequency Bandwidth, Alex Paterson, Dom Beken, http://highfrequencybandwith.com

"Hundred Forty Billion", "Hill Film Blues", "Hell Fire and Brimstone", "Hidden Foto Bank", "High Flying Birds", "Happy Funky Birthday"

Written and Performed by High Frequency Bandwidth
© High Frequency Bandwidth MMIX
Administered by Administered by Kobalt Music Publishing America Inc. / Copyright Control
HFB are Alex Paterson, Dom Beken

Credits

Naming Contest Winner Mario Paquet
Extra Thanks FontWorksJapan Inc., GameMonkey Script [used to develop parts of this game]

Sony Computer Entertainment America - SCEA Santa Monica Studio

Producer Matt Morton
Managing Producer Deborah Mars
Director of Technology Tim Moss
Director of Tools and Technology Christer Ericson
Director, Product Development, External Tina Kowalewski
Senior Director, Product Development Allan Becker
Vice President, Product Development, SCEA, part of SCE Worldwide Studios Scott Rohde
President, World Wide Studios, Sony Computer Entertainment Shuhei Yoshida

Global Platform

Vice President, Global Platform Charles Connoy

First Party Quality Assurance (FPQA)

Sr. Director, First Party Quality Assurance (FPQA) Ritchard Markelz
Director, First Party Quality Assurance (FPQA) Jeff Wilkerson

Test Operations

Sr. Manager, Test Operations Tim Vanlaw
QA Test Manager Andrew Vecchio Moore
QA Test Supervisor Tyler Everett
Lead Quality Assurance Tester Robert Helsel
Quality Assurance Testers Brian Del Carmen, Travis Heffernan, Quardell Scott, Mike Weston
Lab Technican Vince Loughney
Contingent Game Test Analyst Bryan Purdy
QA Test Manager, Network and TRC Test Teams J. Cruz Garcia
Quality Assurance Testers, Network Test Team Paul J. Flannigan, Greg Hicks, Robby Cheverton, Will Cao
Quality Assurance Testers, TRC Test Team Chris Scott, Jonathin Morse, David Evans, Antel Powell, Daniel Carrigan
Contingent Game Test Analysts, TRC Test Team Nathan Alschbach, Sean Davis, Shaun Distor, John Elberson, Ryan Halvorson, Bob Jordan, Matthew Morgan, Ryan Page, Joe Petronaci, Callista Tieu

QA Support

Manager, Online Support Chris Cromwell
Lead Online Support Analysts Brandon Fenton, Michael J. Brown
Sr. Online Support Analysts Tad Goddard, Andre Curtis
Online Support Analysts Edward O'Neill, Kim Girao, Gary Yashian, David Smith, Daniel Armendariz, And the Online Support Test Team

Support Services Group

Sr. Manager, Support Services Jim Wallace
Manager, Release Management Eric Ippolito
Manager, Support Services Matt Harper
Release Manager Ronald Pascucci
Associate Release Manager Eric Fishback
Associate DevSuite Web Admin John Hirai

Product Development IT

Sr. Manager, Product Development IT Steven Kirk
IT Manager David Thach

Global Hosting

Sr. Director, Global Hosting Adam Harris
Director, Global Hosting Services Monique Fraser

US Hosting Services

Sr. Manager, US Hosting Services Richard Bennett
Director, Global Hosting Operations Derrell Jenkins

Core Systems Infrastructure

Sr. Manager, Core Systems Infrastructure Tom Perrine

SCEA Marketing

Vice President, Product Marketing Scott A. Steinberg
Director, Product Marketing Chip Blundell
Director, Consumer Insights Peter Summersgill
Senior Product Marketing Manager Stephanie Yoshimoto
Product Marketing Manager Anthony Caiazzo
Product Marketing Specialist Kenneth Chan
Marketing Communications Manager, PlayStation®Network Megan Ybarra

SCEA Public Relations

Sr. Director, Corporate Communications Patrick Seybold
Director, Product Publicity Ron Eagle
Public Relations Senior Specialist Scott Goryl
Senior Software Public Relations Specialist Claudine Ricanor
Social Media Manager Jeff Rubenstein
Social Media Specialist Chris Morell

PlayStation®Network

Senior Director, PlayStation®Network Susan Nourai Panico
Director, PlayStation®Network Operations Eric Lempel
Director, Web Strategy and Services Olivier Naimi
Senior Manager, PlayStation®Store Grace Chen
Senior Manager, PlayStation®Network Content Operations Jen Woldman
Senior Specialist, PlayStation®Store Rommel Hernandez
Manager, PSN Operations Paul Purdy
Web Producer Cyril Tano
Associate Web Program Specialist Shelli Griss
Sr. Web Content Designer Michael McIntire
Web Specialist Sara Kwan
Project Manager Cindy de Guzman
Associate Project Managers Mary Wilson, Natira Suchoknand
Manager, Content Operations Mara Baliwag
Associate Project Manager, Content Operations Nick Colberg
Specialists, Content Operations Jae Woo, Michael Redona, Jacob Arcelona, Beum-Ho Chung
Loyalty Programs Manager Christopher Hagedorn
Storefront QA Jherik Silber, Darwin Ho
Trafficker Jennifer Cho
Web Content Planning Manager Dawson Vosburg
Asset Artists, PlayStation®Network Noel Silvia, Amaya Lascano

SCEA Legal

Director, Legal and Business Affairs Daniel O. Figueroa
Senior Corporate Counsel James Riordan
Senior Paralegal Karla Quiros
Paralegal Richard Daniels

SCEA Special Thanks

Special Thanks Sean Kelly, Tom Sekine, Yvette Salazar, and the Spouses/Significant Others and families of the development team
We would like to thank each individual at Sony Computer Entertainment America for their contibutions, support, and dedication to the success of PixelJunk™ Shooter with special recognition to the Executive Management team including Jack Tretton, Jim Bass, Glenn Nash, Riley R. Russell III, Peter Dille, Phil Rosenberg, Ian Jackson, Sally Buchanan, Robert K. Dyer, Shuhei Yoshida

Sony Computer Entertainment Europe

Producer Olivier Banal
Senior Producer Simon Roberts
Director of International Software Development Sean Kelly
Project Asset Coordinator Gunnar Hojem

SCEE Central Marketing

Product Marketing Director Mark Hardy
Product Manager Cristina Giuliano
European Head of Product PR Charlotte Panther
PR Manager Araceli Perez
Release Manager Natasha Ramsay
New Release Administrator Robert Walker

Creative Services

Copywriting Manager Russell Coburn
Copywriter Lewis Bowman
Creative Services Localisation Coordinator Jana Rohde
Graphic Design Manager Oliver Wright
Graphic Designer Eddie Wainbridge, Umesh Mistry

SCEE Technology Group

Team Leader Phil Rogers
Advanced Engineer David Carter
Development Support David Pither
Director - SCEE Technology Group Mike Kavallierou

Localisation Services

Localisation Services Manager Vanessa Wood
Localisation Services Coordinator Daniela Kober
Localisation Services Assistant Kristie Wang

SCEE First Party Quality Assurance

Head of First Party Quality Assurance David Parkinson
Department Assistant Jennifer Condron

Planning and Release

Planning and Release Supervisor Shaun Leach
Planning and Release Coordinator Justin Bailey

Test Operations

Test Manager Gareth Spencer
Localisation Testing Manager Nadine Martin
Functional Testing Supervisor Matthew Osborne
Functional Testing Lead David Schumacher
Functional Testing Assistant Lead Peter Ronan
Functional Testers Philip Wright, Alan Gamble, Chris Moore, Michael Smyth, Matthew Phillips, Carl McCormick
TRC Testing Supervisor Paul French
TRC Testing Lead John Hale, David Hill
TRC Testers Graham Price, Donald Shallcross, Lee Jones, Stephen Quayle, John Carter, Greg Munt, Lee Champion, Stephen Wignall, Kirk Mackey
External Localisation Testing Supervisor Yolanda Akil
External Localisation Testing Assistant Supervisor Alberto Pérez
Internal Localisation Testing Supervisors Daniele Tacconi, Neil McPhillips
Localisation Testing Lead Katharina Tropf
Localisation Testers Katharina Scharpf, Tom Schwenkenberg, Jörn Zinsmeister (Joern Zinsmeister), Henni Schewe, Madeleine Jaoul, Daniel Antoni, Benoît Provôt, Aurélien Mouliets, Christelle Bileci, Cesare Sivo, Packy Caruso, Gianni Bianchini, Francesca D'Errico, Cristina La Mura, Rafael Deogracias, Rafael De Vicente López (Rafael De Vicente), Ramón Robledano Garcia, Rosa Crespo, Sergio Llorens
Network Testing Supervisor Michael Kennedy
Network Testers Ross Wilkie, Michael Davies, Brandon Conley
Contract Staff Coordinators Paul Kelly, Stephen Gaskell

Support Services

FPQA Support Services Manager Anthony Gill
Support Services Lead Coordinator Neil Moran
Support Services Coordinator Andrew Ormandy
Lead QA Technican Chris Hopley
QA Technicans Michael Bishop, Jon Lowe

Online QA

Online QA Lead Michael Kennedy
Online QA Testers Ross Wilkie, Michael Davies, Brandon Conley

SCEE Special Thanks

Special Thanks Everyone at Q-Games, Lx and Dom, Simon Roberts, Gavin Russell, Deborah Mars, Matt Morton, Aya Aisu, SCEE ISD Staff
Published by Sony Computer Entertainment Europe
Developed by Q-Games Ltd. [A PixelJunk™ Production]

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