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Shield: The Game, The
Главный герой Вик Маккей, задача которого ловить грабителей банков, арестовывать преступников в округе Фармингтон города Лос-Анджелеса. При этом он должен зарабатывать деньги, чтобы на пенсию уйти не с пустыми руками, но при этом стараться добиться порядка в своём округе. Игроки могут арестовывать и обыскивать подозреваемых, добывать доказательства. В частности, наркотики. Можно их продать, а можно передать полиции. В игре приходится стрелять, использовать различные полицейские приёмы, действовать скрытно, проникать незаметно в здание, где отыскивают и арестовывают преступников и прочих бандитов. Можно и нарушать закон, в случае необходимости, если нужно выбить информацию из подозреваемого, и когда уговоры не действуют. Можно подложить наркотики или другие доказательства преступления, а можно просто отмолотить кулаками.
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #-9 | |||||
Издатель | Региональный код | Тип издания | Год | Язык | |
The Shield: The Game | |||||
Aspyr Media, Inc. | SLUS-21040 | 09/01/07 | ![]() |
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The Shield: The Game | |||||
Aspyr Media, Inc. | SLES-54720 | 01/06/07 | ![]() |
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The Shield: The Game | |||||
GameBox/NoRG | SLUS-21040 | Текст и звук | ![]() |
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The Shield: The Game | |||||
NoRG | SLUS-21040 | Текст | ![]() |
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The Shield: The Game | |||||
NoRG | SLUS-21040 | Текст | ![]() |
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The Shield: The Game | |||||
SLUS-21040 | Текст и звук | 2018 | ![]() |
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The Shield: The Game на других игровых платформах | |||||
The Shield: The Game | |||||
Новый Диск | Тема Форума | ![]() |
2007 | ![]() |
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Внести пожертвование если статья полезна для Вас. |
Секреты
Некоторые бонусы разблокируются в зависимости от решений которые вы принимаете во время игрового процесса. Не читайте нижеприведённый список бонусов если Вы не хотите знать о них заранее.
Бонус | Как разблокировать |
---|---|
Bonus #1 | Complete optional objective to take suspect to Claudette's desk after talking to Julien on your second visit to the Barn. |
Bonus #10 | Complete optional objective to find 4 pieces of additional evidence against the Armenian Might whilst searching the room containing the MP5s. |
Bonus #11 | Complete optional objective to rescue the hostage whilst searching the Sierra Hotel for Hagop. |
Bonus #12 | Take bribe from Hagop at end game choice. |
Bonus #13 | Arrest Hagop at end game choice. |
Bonus #14 | Kill Hagop at end game choice. |
Bonus #15 | Arrest a large number of suspects on Normal or Hard difficulty. |
Bonus #16 | I don't know - if anybody else does please tell me. |
Bonus #17 | When in the tenement building beat up the unarmed junkie found after the crawlspace using only your fists. This is done on Normal or Hard difficulty. |
Bonus #18 | Keep putting coins into the machines found at Harry Palm's porn shop. This only seems to work on Hard difficulty and may not work on your first visit. |
Bonus #19 | Successfully search a large number of possible contraband hiding places (cupboards, drawers, etc.). This is done on Normal or Hard difficulty. |
Bonus #2 | Complete optional objective to find Carl's hidden stash (on the pile of clothes in the corner of his bedroom) on your first visit to Carl's apartment. |
Bonus #20 | Successfully search a large number of suspects (alive or dead). This is done on Normal or Hard difficulty. |
Bonus #21, #22, #23, #24 and #25 | Beat the game on any difficulty to unlock bonus #23, #24 and #25. Beat the game on Hard to unlock the others as well. Ending does not seem to matter. |
Bonus #3 | Complete optional objective to return runaway suspect to Danny when you visit Lago apartments after arresting Ruben Diaz. |
Bonus #4 | Complete optional objective to arrest the two drug dealers after unlocking bonus #3. |
Bonus #5 | Complete optional objective of escorting Jed to Danny after interrogating him to find out where Antwon Watts is. |
Bonus #6 | Complete optional objective to arrest the 3 punks robbing Jed's apartment after unlocking bonus #5. |
Bonus #7 | Complete optional objective to find stolen police issue shotgun whilst searching tenement building. |
Bonus #8 | Complete optional objective to find 6 crack cocaine stashes whilst searching tenement building. |
Bonus #9 | Complete optional objective to recover surveillance tape from Stone's pawn shop. |
Коды
Разблокировать всё.
Введите код R1, L1, X, X, Circle, Circle, R1, L1 на экране главного меню чтобы разблокировать все бонусы.
Credits
Shield Strike Team |
|
Executive Producer | Rob Sandberg |
Producer | Kraig Horigan |
Lead Designer | Kraig Horigan, Robert Evinger |
Lead Programmer | Carlos Bustamante |
Programmers | Dennis Devore, Bryan Perfetto, David Tan |
Additional Programming | Alex Dubnik, Steven Lashower, Kamran Manoochehri, Mike Saucedo |
Art Director | Thomas Jung |
Lead Artist | Benjamin Naumann |
Artists | Gary Frye, Dan Huynh, Josh Jertberg, Mike Tamura, My Wu |
Shell Artist | Chris Choi |
Lead Animator | Thomas Konkol |
Animator | Ken Angliongto |
Lead Scripter | Robert Evinger |
Scripters | Henry C. Lee, Ryan McCabe, Alendor E. Vulaj |
Designers | Henry C. Lee, Ryan McCabe, Alendor E. Vulaj |
Production Assistants | Matt Jenkins, Chris Rigney |
Original Shield Team |
|
Project Lead | Rob Sandberg |
Art Lead | Benjamin Naumann |
Level Art | Sang Bahn, Joseph Cesario, Mike Dudley, Chuck Workman, My Wu, Garrett Yanai |
Textures | Gary Frye, Mike Posis, Mike Tamura, My Wu |
HUD and Shell Art | Mike Posis, Rob Sandberg, Mike Tamura |
Special Effects | Mike Dudley |
Character Lead | Eddie Rainwater |
Characters | Samuel Fung, Eric Piccione, Mike Posis |
Cinematic Lead | Eric Piccione |
Cinematics | Mike Dudley, Thomas Konkol, Josh Jertberg, Benjamin Naumann, My Wu |
Additional Art | Hunter Grant, Tom Narey Jr., Michael Nicholson, Khanh D. Nguyen |
Animation Lead | Thomas Konkol |
Animation | Josh Jertberg, Eric Piccione, My Wu |
Additional Animation | Mike Brown |
Design Lead | Justin Z. Bartlett |
Conceptual Design | Rob Sandberg |
Story | Justin Z. Bartlett, Scott Rosenbaum |
Scripting | Dennis Devore, Graeme Murray, Kyle Radue, David Tan |
Additional Design | John Bautista, Thomas Konkol, Brian McInerny, Tom Tanaka |
Programming Lead | Mike Michaels |
AI Programming Lead | Kyle Radue |
Engine Programming | Kamran Manoochehri, Mike Michaels, Michael Terlecki, Chris Warner |
Game Programming | Carlos Bustamante, Kamran Manoochehri, Mike Michaels, Graeme Murray, Ron Nakada, Bryan Perfetto, Kyle Radue, Michael Terlecki, Chris Warner |
Sound Programming | Carlos Bustamante |
Tools Programming | Carlos Bustamante |
HUD and Shell Programming | Bryan Perfetto |
Physics Programming | Kamran Manoochehri |
Lighting and Special Effects Programming | Kamran Manoochehri |
Additional Programming | Hari Khalsa, Steven Lashower, Rich Rempel |
Sound and Dialog Production | Brinton Williams |
Sound Effects | Earbash Audio Inc. |
Motion Capture | Motioncity Studios |
Motion Capture Director | Ivan Enriquez |
Lead Mocap Actor | Richard Dorton |
Casting Director | Richard Dorton |
Motion Capture Actors | Rita Maye Bland, Mark Chadwick, Tim Chiou, Tom Garner, Brad Jackson, Josh Jertberg, Thomas Konkol |
Motion Capture Production | John Beckman, Mike Dudley, Shaun Enriquez, Matt Jenkins, Beverly Taylor |
Game Development Production | Tim Nign, Michael Terlecki, Brinton Williams |
Special Thanks | Bob Cantrell, Ed Duran, Adrian Gallegos, Sabina Horigan, Vince Lee, Mark Nausha, Meelad Sadat, Lea Shifflett, Jon Sieker, Antonio Trillo, Beverly Taylor, Jesse Taylor, Michael Terlecki, Chris Warner, Jeff Warner |
Aspyr Media, Inc. |
|
Producer | Amanda Rubright |
Production Coordinator | Cory Butler |
Executive Producer | Blaine Christine |
Senior Project Manager | Kelly Bates |
Project Coordinator | Patrick Rogers |
Localization Project Manager | Karin Groepper-Boosman |
Director of Marketing | Leah Heck |
Product Manager | Amity Ponsetti |
Creative Marketing Director | Zach Rener |
Technical Marketing Assistant | Jack Pattillo |
Public Relations | Susan Lusty, Lori Mezoff |
Graphic Designers | Greg Althoff, Lance McIlhany |
Director of QA | Timothy Attuquayefio |
Director of Technical Support | Timothy Attuquayefio |
Technical Support Manager | Andrew Brazell |
Compat Lab Manager | Andrew Brazell |
QA Supervisor | Bard Alexander |
Lead QA Analyst | Clement Yeung |
QA Team Leaders | Devin Dixon, Eugene Moore |
QA Testing Team | Robert Bass, Cleveland Dear, Lance Givilancz, James Goolsby, Eric Hibbs, Gregory Hodges, Antowine Jenkins, Pete Knaus, Oskar Lekander, Zach McCoy, Cort Myrick, Daniel L. Nichols, Justin Tapp, Nathan Urban, Laurie R. Wicker |
Compatibility Lab Technicians | Jessie Boyer, Andrew Horwitz, Pete Knaus |
Technical Certification Specialist | Ty Myrick, Michael Cardona |
Special Thanks to | Jay Gordon, Richard Olaffson, Ed Duran, Point Of View, Union Entertainment |
Original Music Composition and Score | Womb Music, Rik W. Schaffer (Composer) |
Special thanks | To those at Twentieth Century Fox who provided their talent and assistance in the creation of this game. |
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