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Klaymen Klaymen 2: Skullmonkey no Gyakushuu (SkullMonkeys)

Количество игроков (PS1): 1 PlayerЖанр игры (PS1): 2DПлатформерыСкроллингЭкшнЭкшн от третьего лицаVideogame Franchises: Neverhood (Game Series)Theme And Features: Feature: Аниме и МультфильмыFeature: Мультипликационные персонажиКатегория: Игры для всей семьиМатериалы игр: Интересные фактыКоды для Взломщика кодовКоды игрыОписание игрыРазработчики игрыСкриншоты игрыРегиональные коды игр: SCPSSLESSLPSSLUSВсе регионы: Америка, Европа, Канада и ЯпонияПереиздания игр SONY PlayStation: Preview & Review Prototype VersionsRiverhill BestПеревод игр PlayStation на русский язык: ParadoxНеизвестный переводчикPlayStation Games: Игры PlayStationPlayStation Publishers: Electronic ArtsRiverHill Software Inc.Композиторы и исполнители: Terry Scott TaylorДата издания или переиздания игры SONY PlayStation: 19981999Engine: Rendered In Clay: Visual Technique/StyleИгры SONY PlayStation в алфавитном порядке: KSPlayStation Developers: Dreamworks InteractiveNeverhood, Inc., TheLocalized Games (Sound): English (Sound)French (Sound)German (Sound)Japanese (Sound)Russian (Sound)Кроссплатформенные игры: Exclusive PlayStationLocalized Games (Interface): English (Text)French (Text)German (Text)Japanese (Text)Russian (Text)Аксессуары: Memory Card (1 Block)PlayStation Controller (SCPH-1010)PlayStation Dual Analog Controller (SCPH-1150; SCPH-1180)PlayStation DualShock Analog ControllerDigital Media: CD

Klaymen Klaymen 2: Skullmonkey no Gyakushuu (SkullMonkeys)Главный злодей, Клогг, по сюжету первой игры был изгнан из страны Neverhood, и, летя в космосе, падает на планету Идзнак. Попав туда и убив их вожака, он решает захватить власть над населением планеты - теми самыми Skullmonkeys, с целью построить машину смерти (Evil Engine №9) и уничтожить страну Neverhood. Однако обезьяна по имени Джерри-о не подчинился Клоггманки и посылает летающий передатчик Клэймену, герою первой игры, который в этой самой стране находился. Передатчик хватает Клэймена и переносит на Идзнак. Попав на другую планету, Клэймен не имеет права расслабляться, поскольку местное население относится к протагонисту враждебно. Через некоторое время Клэймен получает сообщение от того примата, который решил не мириться с ситуацией; в послании он изъясняет, что произошло, записку он привязал к картофелине, которая, по его словам, Клэймену пригодится. Герою придётся остановить Клогга.

Skullmonkeys - видеоигра в жанре платформера с двухмерной графикой. Является продолжением игры The Neverhood. Игра состоит из большого количества уровней, некоторые из которых заканчиваются битвой с Боссом. В игре присутствует огромное количество бонусов. Также есть сюжетные видеоролики, выполненные с классическим для серии юмором. (Wikipedia)


A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #-9
Издатель Региональный код Тип издания Год Язык

SkullMonkeys
Electronic Arts SLUS-00601   31/01/98
SkullMonkeys (Debug Beta Prototype)
Electronic Arts SLUS-00601 Prototype 16/12/97
SkullMonkeys
Electronic Arts SLES-01090   20/02/98
SkullMonkeys
Electronic Arts SLES-01091   20/02/98
SkullMonkeys
Electronic Arts SLES-01092   20/02/98
Klaymen Klaymen 2: Skullmonkey no Gyakushuu
RiverHill Software SLPS-01501   13/08/98
Klaymen Klaymen 2: Skullmonkey no Gyakushuu (Riverhill Best)
RiverHill Software SLPS-02147 Riverhill Best 01/07/99 Looking for a game
SkullMonkeys
Paradox SLUS-00601 Текст  
SkullMonkeys
Неизвестно SLES-01091 Текст  
Эмулятор PlayStation ePSXe 2.0.5+
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Klaymen Klaymen 2: Skullmonkey no Gyakushuu (SkullMonkeys)Klaymen Klaymen 2: Skullmonkey no Gyakushuu (SkullMonkeys)

Klaymen Klaymen 2: Skullmonkey no Gyakushuu (SkullMonkeys)Klaymen Klaymen 2: Skullmonkey no Gyakushuu (SkullMonkeys)

Klaymen Klaymen 2: Skullmonkey no Gyakushuu (SkullMonkeys)Klaymen Klaymen 2: Skullmonkey no Gyakushuu (SkullMonkeys)



Коды


99 Lives
Pause the game and press L1, Triangle, Down, Left, Circle, Select, Square, Right.
Bonus FMV Sequence
Beat the game and Collect all Swirly Qs.
Crazy Klaymen
Pause the game and press Down, Right, Triangle, L2, Up, Left, Triangle, Select.
Debug Map Lines
Pause the game and hold Start + Select and press Circle.
Extra Ammunition
Pause the game and press Down, Circle, Up, R2, Left, Triangle, Select(2).
Extra Halo
Pause the game and press R2, Circle(2), Down, Left, Circle, Right, Down.
Extra Items
Pause the game and hold Start + Select and press Down. This will give you a Halo, 99 lives, 1970's icons, 3 Swirly Qs, up to 7 special weapons, and 20 bullets.
Fart Head
Pause the game and press R1, Left, Up, L1(2), Square, Right Select.
Fast Klaymen
Pause the game and press Left, Square, R2, Circle, R1, Down, Circle, R2.
Free Movement
Pause the game and hold Start + Select and press Triangle. Press Square while in this mode to toggle faster movement.
Freeze Opponents
Pause the game and hold Start + Select and press L2.
Frozen Klaymen
Pause the game and press L2, Left, Circle, R2, Down, Square, Triangle, Down.

Level Passwords

Level Password
2 R2, R2, Circle, Square
3 R2, Square, R2, R1, Square, X, R1, X, X, R1, Triangle
4 Circle, Triangle, Square, Triangle, Circle, R1, R1, L1, X, R1, Square
5 L1, L1, Square, L1, Square, R1, Square, L1, Square
6 Square, R1, L2, XTriangleX, Circle, L1, Square, X, Square, X
7 Square, R1, Circle, L1, Circle, R1, Circle, L1, X, X, Square, R2
8 X, Square, X, Triangle, X, X, Square, L1, Square, Square
9 Triangle, R2, Triangle, Triangle, Square, X, Circle, L1, Square, Triangle, Square, Square
10 X, L2, Square, Triangle, Circle, R1, Circle, L2, Square, Triangle, L1
11 R1, X, X, L1, L1, R1, Triangle, L1, L2, R1, L2
12 L1, L2, Circle, L1, R2, R2, R1, L2, L2, R1, Square, L2
13 Circle, Square, X, R2, Circle, R1, L2, L1, R2, Square, Triangle
14 Square, L1, L1, R1, R2, Triangle, R1, L2, L1, R2, Square, R2
15 R2, X, L2, Triangle, Triangle, L2, R1, R2, L1, R2, L2
16 L2, R2, R2, Triangle, Triangle, L2, R1, R2, L1, R2, L1
17 X, Triangle, R1, L1, R2, L1, R2, L2, L1, R2, Triangle, X
End X, Triangle, X, X, R1, Square, O, X, L1, X
Level Select
Pause the game and hold Start + Select and press R2. Press Up or Down and press X to select a new level.
Note: Scroll down for more options.
Level Skip
Pause the game and press Triangle, L1(2), Square, Right, Circle, Triangle, Down.
Phoenix Hand
Pause the game and press Square, Triangle, R2, Left, Select, Circle, Triangle, Right.
Shoot Head
Pause the game and press Down, Square, Triangle, Down(2), Square(2), Right.
Slow Klaymen
Pause the game and press L1, Triangle, Left, Down, R2, Triangle, Left, Select.
Slow Motion
Pause the game and hold Start + Select and press L1.
Small Klaymen
Pause the game and press R1, Left, Square, Triangle, R1, Left, Square, Triangle.
Super Willie
Pause the game and press R1, Left, Square, Triangle, L1, Triangle, R2, Select.
Swirly Q
Pause the game and press R1, Right, Circle, R2(2), Square, Right, Select.
Tinted Klaymen
Pause the game and press L2, Circle(2), Left, Select, L2, Up, Down.
Universe Enema
Pause the game and press Left, Triangle, Right, Down, Triangle, Select(3).
View Debug Information
Pause the game and hold Start + Select and press R1.
View Debug Map
Pause the game and hold Start + Select and press Up.
View FMV Sequences
Enter one of the following passwords to view the corresponding levels FMV sequence:
Sequence Password
1 Circle, L1, X, Triangle, Square, X, X, X, L1, R1
2 Circle, R1, Square, Triangle, L1
3 X, R2, Square, X
4 Square, R1, Square, X, X, X, Circle, Circle
5 X, Triangle, X, X, R1, Square, Circle, X, L1, X

Gameshark Skullmonkeys Codes
Infinite Lives 3009B245 0009
Have 100 Clay Balls 3009B246 0064
Infinite Green Bullets 3009B247 0001
Infinite Homing Birds 3009B248 0009
Infinite Klones 3009B249 0009
Infinite Radiant Ball 3009B24A 0009
Infinite Halo 3009B24B 0001
Have Glidey Bird 3009B24B 0002
Have Glidey Bird And Halo 3009B24B 0003
Size Modifier (00-0A) 3009B24C 00??
Have All 3 1970's 3009B24D 0003
Have All 3 Green Swirls 3009B24E 0003
Have Infinite Monkeys 3009B250 0009
Event Modifier 8009DD80 00??
First Section Only
Invincible 8019480C EE5C
Moon Jump Code D009B1A8 0040
801947F4 2400
Quantity Digits to Accompany Event Modifier Code
FMV Intro Digits
01 - Dreamworks Logo
02 - Neverhood Logo
03 - Electronic Arts Logo
04 - Skull Monkey Intro Part 1
06 - Intro Credits
07 - Skull Monkey Intro Part 2
Level Digits [Note 2]
0A - Skullmonkey Gate
0F - Gas Scene
10 - Monkey Shrine
12 - Amazing Diving Finn
13 - Shriny Guard
14 - Monkey Shrine Completed Screen
15 - Hard Broiler
16 - Start Hard Broiler Without Load Screen
17 - Hard Broiler Complete Screen
18 - Potato Scene
19 - Sno
1A - Start Sno Without Load Screen
1C - Skullmonkey Brand Hotdogs
1E - Joe Head Joe
21 - Elevated Structure of Terror
22 - Start Elevated Structure of Terror Without Load Screen
23 - Elevated Structure of Terror Completed Screen
24 - Bike Scene
25 - Ynt Death Garden
26 - Start Ynt Death Garden Without Load Screen
27 - Ynt Death Garden Completed Screen
28 - Ynt Mines
29 - Start Ynt Mines Without Load Screen
2A - Ynt Mines Completed Screen
2D - Ynt Weeds Completed Screen
2E - Ynt Scene
2F - Ynt Eggs
30 - Start Ynt Eggs Without Load Screen
31 - Glenn Yntis
33 - Ynt Eggs Completed Screen
34 - Monk Rushmore
35 - Start Monk Rushmore Without Load Screen
36 - Start Monk Rushmore with all 1970's icons
38 - Monk Rushmore Completed Screen
39 - Soar Head
3A - Start Soar Head Without Load Screen
3B - Soar Head Completed Screen
3C - Shards
3D - Start Shards Without Load Screen
3E - Shards Completed Screen
3F - Hamster Screen (Very Funny!)
40 - Castle De Los Muertos
41 - Start Castle De Los Muertos Without Load Screen
42 - Monkey Mage
45 - The Incredible Drivy Runn
46 - Start The Incredible Drivy Runn Without Load Screen
47 - The Incredible Drivy Runn Completed Screen
48 - Worm Graveyard
49 - Start Worm Graveyard Without Load Screen
4A - Klogg
4C - Worm Graveyard Completed Screen
4D - Evil Engine Scene
4E - Evil Engine
9
4F - Start Evil Engine

Credits


The Neverhood

Lead Artists Stephen Crow, Ellis Goodson, Mark Lorenzen
Lead Animators Eric Ciccone, Michael Francis Dietz, Edward Schofield, Douglas TenNapel
Lead Programmers Brian Belfield, Kenton Leach, Tim Lorenzen
Level Designers Joseph A. Sanabria, Vanessa Jones
Lead Tester Luis Gigliotti
Testers Rick Marr, Tyler Gladden
Additional Programming Nicholas A. Jones
Still Photos Joseph A. Sanabria (as Joe-Head-Joe Sanabria)
Lighting Director Christopher Breedon
Splendid Music Terry Scott Taylor
Sound FX and Design Ernie Sheesley (at Screen Music)
Based on characters created by Douglas TenNapel
Assistant Animators Mark Caballero, Shamus, Marty Davis, Shawn McLean, Kenneth Wong
Assistant Movie Clean-up Guy David M. Adams
Armatures Peter Marinello, Ronnie Sharone
Additional Sculpts Mark Villalobos
Level Logos Joe Potter
The Law Jeffrey W. Rose
Bookkeeping Laurie Jacobs
Office Manager Angie TenNapel
Thanks to Monique Allenbaugh, Amy Bennett, Glenn Entis, Chris Rausch, Leslie Ward, Josh Davidson, Emily Kenner
Special Thanks to Friends and family
Additional Thanks to Keith Boesky (as Kieth Boesky), Bob Clanton, Dan Kaufman, Gene Eugene, Richard Flier, Tina Kowaleski, Steven, Jeffrey, David

DreamWorks Interactive

Producers Alan Hartman, Damon Tripodi
Lead Quality Assurance Greg Hillegas
Quality Assurance Testers Lynn Henson, Lawrence Monji, Gene Perry, Caleb Sweazy, Jon Paquette
Internationalization Wesley Yanagi, Kathleen Cohen

Electronic Arts

Producer Richard Hilleman
Assistant Producer Caroline Petrook
Lead Tester Sean Baity ('Wabbit')
Testers Yuri Green ('Big Daddy'), Rhett Butler ('Rockn''), Gary Ward ('The Spider'), Rebecca Colbourn
Internationalization Atsuko Matsumoto

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