Вы можете помочь с ежемесячной оплатой облачного хранения файлов или приобретения жестких дисков для хранения.
Samurai Jack: The Shadow Of Aku
Самурай Джек активно сражается с врагами по ходу более, чем двух десятков миссий в четырёх различных мирах, выполняет более 20 фирменных приёмов и комбинаций. В режиме Са Кай действие замедляется, и можно хорошо потренироваться, научившись выполнять точные, смертельно опасные атаки. В бою Джек использует метательные звездочки, луки, стрелы, успешно поражая врагов с дальней дистанции. Ему предстоит решить ряд головоломок, в которых он взаимодействует с окружающей средой, что играет серьёзную роль.
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #-9 | |||||
Издатель | Региональный код | Тип издания | Год | Язык | |
Samurai Jack: The Shadow of Aku | |||||
SEGA | SLUS-20899 | 24/03/04 | ![]() |
![]() |
|
Samurai Jack: The Shadow of Aku | |||||
SEGA | SLES-52479 | 06/08/04 | ![]() |
![]() |
|
Samurai Jack: The Shadow of Aku | |||||
Неизвестно | SLUS-20899 | Текст | ![]() |
![]() |
|
Samurai Jack: The Shadow of Aku на других игровых платформах | |||||
Samurai Jack: The Shadow of Aku | |||||
SEGA | DOL-GJCE-USA | ![]() |
24/03/04 | ![]() |
![]() |
Samurai Jack: The Shadow of Aku | |||||
SEGA | DOL-GJCP-EUR | ![]() |
06/08/04 | ![]() |
![]() |
![]() ![]() |
|||||
Внести пожертвование если статья полезна для Вас. |
Коды
Background Gallery Successfully complete the game on the normal difficulty setting to unlock the background gallery. |
Crystal Sword While playing a game, press Left Analog-stick Down + Right Analog-stick Up, X, Circle, Square, Triangle. |
Maximum Zen While playing a game, hold the Left Analog-stick Left + Right Analog-stick Right, then press Circle, X, Square, Triangle. |
Model Gallery Successfully complete the game on the hard difficulty setting to unlock the model gallery. |
Sketch Gallery Successfully complete the game on the easy difficulty setting to unlock the sketch gallery. |
Credits
Adrenium Games - An Amaze Entertainment Studio |
|
Executive Producer | Stephen Clarke-Willson |
Produced by | Alex Pantelias |
Directed by | Dominick Meissner |
Design and Story by | Geoffrey Card |
Lead Artist | Jason Zayas |
Lead Programmer | Dave LeCompte |
Music by | James L. Venable, Paul Dinletir, Mark Yeend |
Sound Design by | Ian Rodia, Drew Cady |
Samurai Jack Animation and Control System by | James Beattie, David Hunt |
Associate Producer and Test Lead | Anil Joshi |
Programmed by | Darryl Mlinar, Jack Song, James Beattie |
Level Design by | Dominick Meissner, Geoffrey Card, Daniel Meissner |
Enemy Character Modeling and Animation by | J. Clayton Corbisier, David Hunt |
Enemy Character Design | Jay Barber |
Level Art by | Derek Bowman, Kham Udom |
Cut Scene Staging and Animation by | Jason Zayas, David Hunt |
Special Effects by | Jay Barber |
Concepts and Textures by | Guillermo Diaz |
3D Sound Developed by | Ian Rodia, Drew Cady |
Tested by | Anil Joshi, Alex Stamati, Jordan Shafer, Elizabeth Cummins, Joel McCone, Kyle Lingol |
Adrenium Games Senior Management | Jonathan Mavor, Jeff Petkau, John Cutter, Max Chapman |
Adrenium Engine and Tools by | Jonathan Mavor, Jeff Petkau, William Howe-Lott, Josh Taylor, Brian Fehdrau, Jay Kint |
Amaze Entertainment |
|
Executive Management | Daniel Elenbaas, David Mann |
Creative Director | Phillip Trumbo |
Director of Development Services | Jack Brummet |
Director of Design | Kris Summers |
Director of Operations and Finance | Michael Dean |
Director of Marketing | Curtis Asplund |
Executive Studio Director, KnowWonder | Lindsay Gupton |
Executive Studio Director, Adrenium Games | Stephen Clarke-Willson |
Executive Studio Director, Griptonite Games | Steven Ettinger |
Executive Studio Director, The Fizz Factor | Rodney Gibbs |
Executive Studio Director, BlackShip Games | Scott K. Tsumura |
Special Thanks, Amaze Entertainment Operations | Kevin Burdick, Susan DeMerit, Christian Kimball, Stephanie Hjertager, Mia Robinson, Paul Stokes, Brian D. Decker |
Cartoon Network |
|
Creator - Samurai Jack | Genndy Tartakovsky |
Producer | Lara Kiang |
Senior Manager | Chelsea Reeves |
Senior Designer, Cover Art | Jay Rogers |
Cartoon Network Studios - Background Artist | Dan Krall |
Cartoon Network Studios - Storyboard Artist | Paul Rudish, Charlie Bean |
Cartoon Network Studios - Writer | Amy Keating Rogers |
Cartoon Network Studios - Production Manager | Todd Garfield |
Special Thanks | John Friend, Michelle Parrish McKnight, Kevin MacKenzie |
Warner Bros. |
|
Producer | Heidi Behrendt |
Director of Production | Brett Skogen |
Marketing Manager | Susannah Payne Scott |
Marketing Coordinator | David S. Cohen |
Senior Vice President | Jason Hall |
Vice President, Interactive Entertainment | Philippe Erwin |
Director, Interactive Entertainment | Scott Johnson |
Special Thanks | Jason Ades, Jamie Bafus, Wendy Bozzi, Eric Bram, Marielle Henault, Louise McTighe, Gary Sheinwald, Korin Williams, Geraldine Wong |
Voice Talent - Aku | Mako |
Voice Talent - Samuari Jack, Mad Jack, The Foreman, The Archeologist | Phil LaMarr |
Voice Talent - Extor, Jack's Father, The Priest, Lead Kid, Kami | Jeff Glenn Bennett |
Voice Talent - Kid(female), Lizard(female), Villager(female), Slave(female) | Jennifer Hale |
Voice Talent - The Scotsman, The King, The Tree Spirit, Announcer | John DiMaggio |
Voice Talent - First Villager, Brave Slave, Villager(male), Slave(male) | Tom Kenny |
Voice Acting Directed by | Collette Sunderman |
Recorded at | Salami Studios |
Sega of America, Inc. |
|
Director of Product Development | Osamu Shibamiya |
Producer | Klayton Vorlick |
Offshore Manager | Shawn Dobbins |
Release Manager | Rick Ribble Jr. |
VP of Entertainment Marketing | Scott A. Steinberg |
Product Marketing Manager | Heather Guzenda |
Public Relations Manager | Bret Blount |
Senior Media Specialist | Teri A. Higgins |
Manual Copy | Hanshaw Ink and Image |
Packaging Design | Price Design |
Special Thanks | Hide Irie, Robert Lightner, Noah P. Musler, Lori Von Rueden, Ethan Einhorn |
- Войдите, чтобы оставлять комментарии