Вы можете помочь с ежемесячной оплатой облачного хранения файлов или приобретения жестких дисков для хранения.
Everyday Shooter (Riff: Everyday Shooter)
При первом знакомстве с Riff: Everyday Shooter вы поймете, что эта игра не похожа ни на одну из виденных вами. Вся она - бесконечно меняющийся цельный музыкальный альбом, каждый этап - это отдельная песня, а ваши действия вызывают звуковые эффекты, сливающиеся в одну мелодию с фоновой музыкой и вызывающие постоянное развитие звукового ряда и ярких абстрактных образов. Ваша задача - стрелять в объекты, появляющиеся, движущиеся и растущие на экране, и таким образом соединять вместе гитарные аккорды, образующие одну гармонию с звуковой дорожкой. Уничтожайте все, что видите и избегайте контакта с врагами, чтобы получить больше баллов.
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #-9 | |||||
Издатель | Региональный код | Тип издания | Год | Язык | |
Everyday Shooter (PlayStation Store PSP) | |||||
SCEA | NPUG-80224 | ![]() |
04/12/08 | ![]() |
![]() |
Riff: Everyday Shooter (PlayStation Store PSP) | |||||
SCEE | NPEG-00009 | ![]() |
22/01/09 | ![]() |
![]() |
Riff: Everyday Shooter (PlayStation Store PSP) | |||||
SCEE | NPEG-00009 | ![]() |
22/01/09 | ![]() |
![]() |
Everyday Shooter (PlayStation Store PSP) | |||||
SCEI | NPJG-00017 | ![]() |
11/06/09 | ![]() |
![]() |
![]() ![]() |
|||||
Внести пожертвование если статья полезна для Вас. |
Credits
Backbone Entertainment |
|
Lead Engineer | Ian McLean |
Software Engineer | Michelle Abraham |
Art | Seth Forester |
Senior Producer | Brian Lowe |
Contributing Core Engine Team | Owens Rodriguez |
Audio Support | Yannis Brown |
Backbone Entertainment Emeryville, Management |
|
Studio Head | Melissa Bachman-Wood |
Technical Director | David R. Sullivan |
Creative Director | Micah Russo |
Art Director | Norman Badillo |
UI Director | Chad Pfarr |
Foundation 9 Entertainment |
|
CEO | James North-Hearn |
President | David Mann |
Vice President of Studios | Lindsay Gupton |
Vice President of Quality Assurance | Jack Brummet |
Vice President of Business Development | Chris Charla |
Director of Business Development | Steven Kovensky |
Business Development Analyst | Jane Pinckard |
Public Relations | Sandra Lew |
Marketing Coordinator | Sandra Lew |
Product Review Manager | David Chen |
Queasy Games |
|
Design | Jonathan Mak |
Code | Jonathan Mak |
Music | Jonathan Mak |
Sound | Jonathan Mak |
Visuals | Jonathan Mak |
Biz Guy | Warren Currell (Sherpa Games) |
Greets & Thanks | Raigan and Mare, Jim, Pixeljam Games [the t-shirt rocks!], Shawn, shaw-han, 6955, pekko, colin, the original five [plus two minus one?], Rob, Jerry, Pepin [what's up?], jblow, Cryptic Sea, Yacine, Justin, Jack, fish, thatgamecompany, Tim W., the mehltretters, Josh and Dan G., propuke, Bit Blot, #gate88, ck1, da ma, pops, yee gor, dagel |
SCEA Santa Monica Studios |
|
Senior Producer | Jacob R. Buchert III |
Associate Producer | Randall W. Lowe |
Senior Designer | George Weising |
Director of Technology | Tim Moss |
Director, Product Development, External | Tina Kowalewski |
Senior Director, Product Development | Allan Becker |
Vice President, Product Development, SCEA, part of SCE Worldwide Studios | Scott Rohde |
President, World Wide Studios, Sony Computer Entertainment | Shuhei Yoshida |
Vice President, Global Platform | Charles Connoy |
Director, First Party Quality Assurance (FPQA) | Ritchard Markelz |
Sr. Manager, Test Operations | Tim Vanlaw |
QA Test Manager | Andrew Vecchio Moore |
QA Test Supervisor | Justin Hanes |
Lead Quality Assurance Tester | David Paymard |
Sr. Quality Assurance Tester | Sergio Macias Jr. |
Lab Technician | Vince Loughney |
Contingent Game Test Analyst | Joshua Lee |
QA Test Manager, Network and TRC Test Teams | J. Cruz Garcia |
Sr. Quality Assurance Tester, TRC Test Team | Matt Bolger |
Quality Assurance Tester, TRC Test Team | Jonathin Morse |
Contingent Game Test Analysts, TRC Test Team | Shaun Distor, Antel Powell, Asher Engel, Daniel Carrigan (Danial Carrigan), Daniel Griego, Joseph Petronaci, Matthew Morgan, Ryan Halvorson, Sean Davis |
Sr. Manager, Program Management | Jim Wallace |
Managers, Project Management | Eric Ippolito, Matt Harper |
Sr. Project Coordinator | Justin Flores |
Project Coordinator | Brent Gocke |
Associate DevSuite Web Admin | John Hirai |
Director, Product Development Information Technology (PDIT) | Adam Harris |
Senior Manager, Online Games | Monique Fraser |
Senior Manager, Network Engineering Group | Derrell Jenkins |
Senior Manager, Studio Applications | Steven Kirk |
Senior Manager, Core Systems Infrastructure | Tom Perrine |
Site Manager, Studio IT Support | David Thach |
VP, Product Marketing | Scott A. Steinberg |
Director, Software Product Marketing | Chip Blundell |
Senior Product Marketing Manager | Stephanie Yoshimoto |
Product Marketing Specialist | Brian Dunn |
PR Manager | Brandon Cox |
PR Specialist | Scott Goryl |
Senior Director, PLAYSTATION Network | Susan Nourai Panico |
Operations Director, PLAYSTATION Network | Eric Lempel |
Senior Manager, PLAYSTATION Network | Grace Chen |
Senior Manager, PLAYSTATION Network Content Operations | Jen Woldman |
Senior Specialist, PLAYSTATION Store | Rommel Hernandez |
Content Management Specialist, PLAYSTATION Network | Nick Colberg |
Asset Artist, PLAYSTATION Network | Noel Silvia |
Director, Legal and Business Affairs | Daniel O. Figueroa |
Senior Corporate Counsel | James Riordan |
Corporate Counsel | Adam Sullivan |
Paralegal | Richard Daniels |
Special Thanks | Jonathan Mak, Jack Tretton, Jim Bass, Glenn Nash, Riley R. Russell III, Peter Dille, Phil Rosenberg, Ian Jackson, Sally Buchanan |
Typefaces partially developed by | DynaComware |
- Войдите, чтобы оставлять комментарии