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Enter The Matrix

Количество игроков (PS2): 1 PlayerЖанр игры (PS2): ПриключениеСтрелялкиУличные дракиЭкшнЭкшн от третьего лицаVideogame Franchises: Matrix (Game Series)Theme And Features: Категория: Драки и поединкиКатегория: Игры по мотивам различных произведенийКатегория: СтрелялкиКатегория: ФантастикаМесто действия: Виртуальная реальностьМатериалы игр: Коды игрыОписание игрыРазработчики игрыСаундтрек игрыСекреты игрыРегиональные коды игр: SLESSLKASLPSSLUSВсе регионы: Азия, Америка, Европа, Канада, Южная Корея и ЯпонияВсе регионы: Америка, Европа, Канада и ЯпонияПереиздания игр SONY PlayStation: Greatest Hits (PS2)Platinum (PS2)Перевод игр PlayStation на русский язык: KudosVectorPlayStation 2 Games: Игры PlayStation 2PlayStation 2 Publishers: Atari Europe S.A.S.U.Atari SABandaiКомпозиторы и исполнители: Andrew HunterCelldwellerChris VrennaClawfingerDon DavisElite ForceErik LundborgEvanescenceFlukeGed GrimesGocooJuno ReactorKarl Fredrik LundebergPlayStation Soundtracks: Коллекция саундтреков из игрRobert DouganДата издания или переиздания игры SONY PlayStation 2: 20032004Игры SONY PlayStation 2 в алфавитном порядке: EPlayStation 2 Developers: Shiny Entertainment, Inc.Localized Games (Sound): English (Sound)French (Sound)German (Sound)Italian (Sound)Russian (Sound)Spanish (Sound)Кроссплатформенные игры: Microsoft DOS/WindowsMicrosoft XBoxNintendo GameCubeLocalized Games (Interface): English (Text)French (Text)German (Text)Italian (Text)Japanese (Text)Korean (Text)Russian (Text)Spanish (Text)Аксессуары: Dual Shock 2 Analog ControllerMemory Card (181 Kb)PlayStation Dual Analog Controller (SCPH-1150; SCPH-1180)PlayStation DualShock Analog ControllerDigital Media: DVD5

Enter The MatrixДобро пожаловать в Матрицу! Мир где привычные нам законы не действуют, где можно вытворять невероятные трюки, устраивать зрелищные баталии, мир изящных боевых искусств. В процессе создания игры приняли участие братья Вачовски, сценаристы и режиссёры оригинальной трилогии, а сюжет игры переплетается с сценарием фильма The Matrix: Reloaded (Матрица: Перезагрузка). Вам отведены роли Niobe или Ghost, капитана и первого помощника корабля Повстанцев Logos. Niobe являясь опытным пилотом и мастером боевых искусств, в то время как Ghost мастер по части боёв с применением огнестрельного оружия. Врагов в Матрице хоть отбавляй, Вам придётся много ходить, бегать, прыгать (включая по стенам, трубам и лестницам, как мы видели это в трилогии). И хотя Вы обладаете фантастическими физическими данными (чего стоит Ваша способность уворачиваться от пуль), оружие Вам совсем не помешает, его тут тоже достаточно - пистолет, автоматический пистолет, автомат, пулемёт, дробовик, гранаты... (volgame)


A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #-9
Издатель Региональный код Тип издания Год Язык

Enter the Matrix
Atari SA SLUS-20454   14/05/03
Enter the Matrix
Atari SA SLES-51203   15/05/03 Английский, Французский, Испанский, Немецкий, Итальянский
Enter the Matrix
Bandai SLPS-25254   19/06/03
Enter the Matrix
Bandai SLKA-25032   2003 Looking for a game
Enter the Matrix (Platinum)
Atari SA SLES-51203 Platinum 26/03/04 Английский, Французский, Испанский, Немецкий, Итальянский
Enter the Matrix (Greatest Hits)
Atari SA SLUS-20454 Greatest Hits 2004
Enter the Matrix (Platinum)
Atari SA SLES-51203 Platinum 2004 Looking for a game
Enter the Matrix
Kudos SLES-51203 Текст и звук  
Enter the Matrix
Vector SLES-51203 Текст и звук  
Enter The Matrix (Original Soundtrack From Videogame) (2003)
Неизвестно 15 Themes (Time 01:16:23) MP3/320 Kbps/44 Khz Soundtrack
Enter the Matrix на других игровых платформах
Enter the Matrix
Atari SA DOL-GMXE-0-USA
DOL-GMXE-1-USA
Nintendo GameCube 14/05/03
Enter the Matrix
Atari SA DOL-GMXP-0-EUR
DOL-GMXP-1-EUR
Nintendo GameCube 15/05/03 Английский, Французский, Испанский, Немецкий, Итальянский
Enter the Matrix
Bandai DOL-GMXJ-0-JPN
DOL-GMXJ-1-JPN
Nintendo GameCube 19/06/03
Enter the Matrix
Bandai DOL-GMXE-0-KOR
DOL-GMXE-1-KOR
Nintendo GameCube 2003
Enter the Matrix
Atari SA Тема Форума MicroSoft XBox 14/05/03
Enter the Matrix
Atari SA Тема Форума MicroSoft XBox 15/05/03 Английский, Французский, Испанский, Немецкий, Итальянский
Enter the Matrix
Bandai T38-00001 MicroSoft XBox 19/06/03
Enter the Matrix
Bandai Тема Форума MicroSoft XBox 2003
Enter the Matrix
Ryudo Тема Форума MicroSoft XBox 2018
Enter the Matrix
8-Bit Тема Форума PC Windows 98/XP 2003
Enter the Matrix
8-Bit Тема Форума PC Windows 98/XP 2003
Enter the Matrix
Torum Media Тема Форума PC Windows 98/XP 2003
Enter the Matrix
МедиаГруп Тема Форума PC Windows 98/XP 2003
Enter the Matrix
Русский Проект Тема Форума PC Windows 98/XP 2003
Enter the Matrix (New Edition)
Atari SA Тема Форума PC Windows 98/XP 2004 Английский, Французский, Испанский, Немецкий, Итальянский
Enter the Matrix (Digital Press-Kit)
Atari SA Тема Форума PC Windows 98/XP 2003
Эмулятор SONY PlayStation 2. Последняя стабильная версия. The latest stable releases of PCSX2 Эмулятор Nintendo GameCube и Nintendo Wii. Последняя стабильная версия. Cxbx Reloaded - развивающийся эмулятор оригинальной XBox
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Секреты


Играть за Morpheous

Во-первых пройдите игру на уровне сложности Hard, затем получите доступ к Cheat.EXE в режиме Hacking Mode. После этого введите данный код: 02568974

Играть за Trinity

Во-первых пройдите игру на уровне сложности Hard, затем получите доступ к Cheat.EXE в режиме Hacking Mode, После этого введите данный код: 00F58256



Коды


Услышать сообщение от Morpheus

Отправляйтесь в меню Hacking и введите LOGIN. Когда этот пункт появится в Command List, отправляйтесь к LOGIN и кликните на нем указателем. Введите в качестве логина COWBOYCLJRTIS или FREEMIND, чтобы открыть сэмплы Morpheus'a. Нажмите указанные номера, чтобы услышать соответствующие сэмплы.


Additional Options
Go into the Hacking option and type "DIR". This will bring up a list (System.exe, Tools.exe, etc.). Under system, login as "GUEST". This will bring up the B directory. Go to tools under B's directory and it will ask for a five digit binary code.
Note: This code is random each time. Enter the correct code to access more options such as "DECODE.EXE", "PLAY.EXE", and "VIEW.EXE".
Note: The list of possible binary codes includes:
11000
11001
10100
10010
10011
10001
01001
00101
00011
    Alternate Ending Sequence
    As Ghost, when you have to fight the man to see the oracle, you are supposed to lose. After you complete the game, go back and load that level. You can defeat him to get an alternate game ending.
    Chat With Spark
    If you activated the "TRINITY" folder, type "HANDSHAKE.EXE" and press Enter. You will see a message from Spark. Type anything and press Enter. He will say that you sent him a file to download with a trojan virus. He will then say that he was playing. He will tell you something about you having access to his computer. Access the "DIR: folder and go to "LOGOS:". Go to your command list and select "EMP: in what he gave you. He will say that he was just kidding and will give you a gift in the loading screen. When he is done, you will hear a message from Neo. He will then say goodbye and shutdown the computer for you.
    Cheat Mode
    Enter the Hacking engine in the game. Enter "CHEAT.EXE" and the cheat menu will be unlocked. Enter one of the following codes to activate the corresponding effect:
    Infinite health

    Enter "7F4DF451" as a code.

    Infinite focus

    Enter "69E5D9E4" as a code.

    Maximum firepower

    Enter "0034AFFF" as a code.

    Infinite ammunition

    Enter "1DDF2556" as a code.

    Fast focus restore

    Enter "FFF0020A" as a code.

    Bonus test level

    Enter "13D2C77F" as a code.

    Sparks' Construct in training mode

    Enter "13D2C77F" or "1302C77F" as a code.

    Enemies cannot hear you

    Enter "4516DF45" as a code.

    Enemies cannot see you

    Enter "FFFFFFF1" as a code.

    Taxi Driving

    Enter "312MF451" as a code.

    Multi-player fighting

    Enter "D5C55D1E" as a code.

    Faster logos

    Enter "7867F443" as a code.

      Cheat Warning
      When using various cheats, including "Infinite Health", "Infinite Focus", "Infinite Ammunition", and "Maximum Firepower", the game places a grenade or bomb immediately where you begin the level (only on some levels). It does not kill you, but will knock you for a loop. For example, on the "Agent On Board" level, you start out besides Axel. If one of those cheats are enabled, the bomb will blow up Axel and you will die, ending the game. You must play this level without cheats in order to complete it. The way to get away from the bomb is run before it explodes.
      Defeat SWAT Members
      Take out any gun, go into Focus mode, then run and jump while shooting. When in Focus, your aim improves and the run and jump will help you dodge bullets.
      Defeating Agent Smith
      It is possible to take down Agent Smith without a wall kick, even if temporarily. First, scoot back so he does not throw you, then equip any gun and fire. At the same time, go into Focus and while he is dodging the bullets you just fired, run in then punch or kick him until he goes down. Kicks are recommended because they are more powerful. Then, get out of there while still using Focus. When you are out of harms way, let off the Focus.
      Note: Doing this in cramped spaces such as hallways is not recommended unless absolutely necessary.
      Defeating Sephere
      Let him strike first, and stay defensive. After this, lay it on him then back off and repeat.
      Dodging Bullets
      When you are in a close area, Focus and do a wall run. Then, press Jump and move your character to the other wall. Next, do another wall run then press Jump. You should still be in Matrix mode. If done correctly, you will be able to dodge a lot of bullets.
      Ending Sequence
      Successfully complete the game on any difficulty setting. The ending sequence includes what appears to be a trailer for The Matrix: Revolution, the sequel to The Matrix: Reloaded.
      Engage In Early Duel With An Agent In Answer The Phone Level
      Playing as Ghost on the city rooftops, after evading the many gaps and climbing the ladders, the agent that burst through the door drops down to destroy you. If you choose to hide behind the left wall and attempt to fire off rounds from around the corner at this agent, he will unsurprisingly dodge every bullet. If you Focus, you should be able to jump over the gap between you and the agent, and will be able to engage in hand-to-hand combat. However, at this point it is extremely hard to win; so continue to jump across to your left. Fall down into the lower area. Now instead of taking the cop out and running up the stairs, dispatch the cop(s), but wait around long enough to see the agent. If he fires at you, then Focus and bullet dodge to get close to him. You now have enough space to fully challenge this agent without being closed in. Battling an agent is more intense (and difficult) than taking on any groups of police or SWATs, because they can avoid all bullets, have shattering strength, and cannot be fully destroyed (except of course by Neo). You will have to Focus almost all of the time in order to knock him down, and inevitably you will soon find yourself on the brink of death. Run up the stairs and to the phone if low on health.
      Note: Although you cannot fully destroy the agent, you can temporarily defeat one until it moves into another body. This would seem impossible, but there is a way. Going back to the point where you climb up the ladder and the agent first drops down, instead of waiting for the agent to land, climb up the ladder. Before you even see the agent, start running and use your Focus to jump to the platform where the agent lands. Still holding Focus, move behind his position where he lands. Begin to kick him, and as he is off guard, he is very unlikely to counter. If you kick him enough, you should be able to knock him off the edge of the "platform" and down the gap, causing the agent to plummet to his death. Thus, you have temporarily defeated an agent.
      Note: If you should ever face Agent Smith, you would be wise not to underestimate him, he is the most skilled agent.
      Finding Cheat Codes
      Every highway sign you see in The Matrix: Reloaded is a cheat for the game, Enter The Matrix.
      Flashlight
      You may have trouble grabbing the flashlightm which is actually a MP5 icon. To get it, take out your MP5 and waste its ammunition so that the gun is no longer in the inventory. The same goes for MP5 pistols. Once this is done, you can pick up the flashlight/MP5. Equip it to turn on the flashlight.
      Game Trailer
      Allow the game to idle at the main menu. It will eventually play the preview trailer that was used to promote the game through the website.
      Hack Into The Matrix
      Once you have saved, you can select the Hacking option and begin to work on hacking into The Matrix itself. As the Matrix is quite simply a simulation, its rules are no different to a computer systems. This allows you to not only access all stored files, but you can change the physical laws of the system (as mentioned in the "cheat" descriptions) Laws like gravity can be bent, for a greater time/effect than the limited focusing alone. To take advantage of the Hack System's abilities, you will need to know exactly what to enter following the command prompt (default A Drive standard (A:\)): Enter "DIR" to display directory choices. You can simply type [name of executable].EXE then press Enter. The executable will be opened. It is not the same with .TXT files, as you must type "READ" first before the text file selection is revealed in Command List. Simply type "DIR" then a space followed by B:\ for the contents of the B Drive to be revealed for selection, rather than typing individual filenames. After experiencing the rabbit hole for yourself, the "CHEAT.EXE" is invaluable for those with free minds looking to further enhance skills, and bend the rules of The Matrix. After opening the executable, you will be required to enter specific codes, which will directly alter rules of The Matrix, making it easier for you to utilize your ability to focus the mind, and other aspects. Use it wisely.

      For an easy way to unlock cheat mode, at title screen select "Hack". Press any key when instructed. Once the system has loaded, type "DIR". You will eventually see various choices. One of these choices will be "TOOLS". Instead of typing it in, go all the way to the left where your options are "HELP and DIR". Click "DIR", then you will see the same choices on the screen above. Click on "TOOLS". From there you will see more choices "CHEAT.EXE" and so on. Click "CHEAT.EXE" and enter in any the codes.

      Hacking Engine Tools
      In Hacking engine (which is accessed from the title screen), there are a number of directories and tools that can be useful (such as spawning a weapon within The Matrix.):
      Command Directory Result
      CLS A:\SYSTEM Clear the screen of text
      DIR [location] A:\SYSTEM List files and folders
      ECHO [text] A:\SYSTEM Display indicated text
      EXIT A:\SYSTEM Exit Hacking engine
      HELP [command] A:\SYSTEM Extended help for a command
      LOGIN A:\SYSTEM Change drives
      READ A:\SYSTEM Read *.txt files
      REBOOT A:\SYSTEM Reboot system, remove unlocked commands
      CHEAT [code] A:\TOOLS Cheat code entry command
      VIBRATION [1-100] A:\TOOLS Test vibration feature
      BEEP [1-8] A:\TOOLS Test beeps
      DECODE [code] B:\TOOLS Decode hint
      DROP JXTRR10 B:\TOOLS Weapon drop at Drainage Canal
      DROP PNSRZ10 B:\TOOLS Weapon drop at North Concourse
      DROP RKHMS10 B:\TOOLS Weapon drop at Airport Tunneld
      DROP JDZMT10 B:\TOOLS Weapon drop at 2nd Floor West (Chateau)
      DROP ZKHBD10 B:\TOOLS Weapon drop at Courtyard (Chateau)
      DROP RHFTQ10 B:\TOOLS Weapon drop at Skyscraper
      DROP ZSZQH10 B:\TOOLS Weapon drop at Warehouse (Chinatown)
      DROP JDHQL10 B:\TOOLS Weapon drop at Transformer Field (power plant)
      DROP B1AXXF2 B:\TOOLS Weapon drop at 2nd Floor PO Boxes
      PLAY B:\TOOLS Play *.fmv files
      TRACEKILL B:\TOOLS Kills traces
      VIEW B:\TOOLS View *.img files
      VIRTUAL B:\TOOLS Access virtual drive
      Longer Wall Flips
      When doing a wall flip in Matrix mode, press Jump to do a longer flip.
      Note: You will not be able to fire your weapons while doing this. Be careful, and try not to use it around a lot of enemies.
      Morpheus Message
      In the Hacking engine, instead of using "GUEST", you can LOGIN as "FREEMIND" or "COWBOYCURTIS" to hear a message from Morpheus.
      Multi-player Mode Character Selections
      When entering multi-player mode, you do not get to choose which character(s) you would like to fight as. Instead, the Matrix selects two pre-set opponents depending on which scenario/background you choose.
      Note: Much like Morpheus vs. Neo in The Matrix, multi-player mode is essentially a training ground to hone your standard skills. Focus is unavailable for use in the Multi-player program. There is no background music to accompany these battles. Below is the list of backgrounds/environments that are used in the single player game itself, and the characters the CPU will select upon choosing a certain background:
      The Pit - Player 1: Seraph, Player 2: Ballard
      The Ballroom - Player 1: Niobe, Player 2: Ghost
      The Bedroom - Player 1: Cujo, Player 2: Vlad
      The Atrium - Player 1: Sewing Woman, Player 2: Janitor
      The Alley - Player 1: Firebird Man, Player 2: Police Car Man

        There are also two other levels which are famous areas from The Matrix film, which can only be found in multi-player mode:

        The Dojo - Player 1: Niobe, Player 2: Trinity
        The Subway - Player 1: Morpheus, Player 2: Agent Smith
          Multi-player Mode
          To access multi-player mode, follow the steps used to get the sword. However, instead go to the SPARKS folder and have a chat with him. Activate "HANDSHAKE.EXE". When he asks what program you sent him, say "HANDSHAKE". Then, wait until he is done talking. He will then upload Multi-player to you. Access it by going to "Load" and choosing the level just before the first one.
          Perfect Accuracy
          Get a gun (preferably a machine gun) and switch to first person view. Shoot and you will see that the bullets appear in a perfectly straight line, no matter what the weapon. This is extremely useful and works with any gun.
          Powerade
          Approach a Powerade vending machine and press Action near the buttons on the machine. A Powerade will pop out.
          Running On Walls
          Press Focus while you are close to a wall. If done correctly, this should make your character run against the wall, then eventually do a cartwheel off it.
          Spark's Training Construct
          You start in a hallway full of doors. The doors never end. To find Spark's Training Construct go to the second red door you see on your right. Walk until you past the first red door, then you will see another red door Enter it. The other doors do not open. Once inside the "shooting range," you can participate in a test of skills. Press the red button and get ready. You will start out behind one of the tables and are told that you are caged in and have to fight. SWAT agents will start running from the back of the room in your area. If they get up to the 10 ft. mark, youwill lose. Turn around, grab all the guns you can, and take them out. If you get more than twenty, it unlocks the other red door in the hallway. This is where you can engage in hand to hand combat with a never-ending supply of SWAT. This a very good opportunity to harness your fighting skills and find new moves.
          Swordfight
          To unlock the swordfight, follow these steps. Open the Hacking program from the main menu. Open a file that has the game completed.
          Note: You must have completed the game first in order for this cheat to work; and the game file you select at the Hacking menu must have the game completed. Type "LOGIN" and press Enter. Type "GUEST" and press Enter. Type "DIR", then a space. DIR should now appear in your command list. Access the B Drive through the DIR command. Select TOOLS from the B Drive. It will be locked and will ask you for an access code. The access code consists of 1s and 0s. You must guess the access code, as it is different each time. It is only five digits long. Once you have access to the TOOLS on the B Drive, type all the .EXE files (without the .EXE after them). For example, type "DECODE" then a space. DECODE will now appear in the command list. Repeat this for all other .EXE files in the TOOLS folder in the B Drive. Now, access VIRTUAL on your command list. Type in "FROZENFISH" as the password. An authentication test will start. An image of a Chinese symbol will appear, but it will be scrambled. The image is broken into 9 squares, and each square will have five different choices. You must change all the pieces so that a complete image appears. You have a limited amount of time to do this.
          Note: Click here to view both the red and blue Chinese character puzzle solutions. Once you guess a correct image, the timer will stop and you will be taken back to the hacking screen. Look at the top of the screen. If it says "Solution: Blue", then the line will be traced and you will have to enter "TRACEKILL" and then press enter as fast as possible or all progress will be lost. Once you enter TRACEKILL, you will have to start back at accessing VIRTUAL on your command list. However, if it says "Solution: Red", then you will hear a message from Neo and get access to the V Drive. Open the V Drive and get all the commands from the TOOLS folder on your command list. Open the ROOTSEARCH program. Now, open the ROOT folder in the B Drive and get the two commands there on your command list. Enter the MAIL command and type "THISISNOTREAL" as the password and type "YES". You will get a list of phone numbers:
          001-949-555-0112
          001-714-555-0187
          001-213-555-0142
          001-310-555-0111
          001-949-555-0101

            Select the DIAL command and dial 001-949-555-0101. You should get a message from Persephone. Next dial 001-310-555-0111. You will get you a message from Trinity. She will give you a number. Select PORTKEY and enter the number. She will start to talk to you. Type "NO" to both questions and she will give you a program called CRACK on your command list. Open it, then type "8RAM". It should look like this: "CRACK 8RAM". You now have access to the RAM drive. Go to DIR on your command list and access the RAM drive. A list of folder names will appear. Open the TRINITY folder. Get the Training command on your DIR by typing "TRAINING" then a space. Go to your command list and select TRAINING. On you command list, a file called SWORD.DSK will come up. Select it. It has now uploaded the sword onto you character in the Matrix. Quit the hacking program and select "Save Progress". You can use the sword when you start that game file. It can be used in any stage, but will only appear when fighting enemies by pressing Punch + Kick. If you press Action when approaching an enemy (as if you were going to disarm them). Instead of doing your disarm move, you will take out the sword and slice them up, killing them instantly.
            Note: You also have to enter it again when you turn off the game. Go to the Hacking program, select that file again, select TRAINING, then SWORD.DSK.

            Take Out Helicopter In Airport Level
            During your battle with the helicopter as Ghost, use the following strategy. Focus Run across the room to where the wall starts to curve. Back up against the wall facing the away from the large glass window. Hold Auto Aim and when the SWAT starts to jump down through the window, use your Focus and dispatch them with the least amount of ammunition possible. Go back to where you were against the wall earlier and wait for the helicopter to pass over. When it does, it will shoot the wall. If you are in the correct location, it will not hit you. After you hear the bullets stop, run around the wall and the helicopter will be exposed without any protection. Use your Focus and dump at least a clip into it. Then, return to the wall and repeat the process. It only takes three to four times to take down the helicopter.

            When playing as Ghost, and after you have just shot off the plane's tire, you will encounter the agent chopper. Change your weapon from the M95 Sniper Rifle to the SG - 552. Immediately stand almost as far back as you can go from your current position, so that you are not too close to where the chopper will appear. The moment you see it, use Focus and fire at the same time. The chopper should take major damage, but will leave your health at a minimum of about 20% before backing off. It will then try to attack you from the right; turn about 90 degrees to your right and get ready to blast it with the remaining ammunition. Make sure you that you do not stay too far back, because your shots may have less chance of hitting. You may get killed here if your reflexes are not fast enough. Also, if you defeat the chopper you may be left with just 1% health, but this is enough to get you out of there, let you save your game, and continue the war to save Zion.

            Wireless Message
            Enter the following commands:
            DIR LOGOS:
            DIR V:
            DIR RAM:
            Passcode 8ram
            3 digit code 942
            DIAL.EXE
            Passcode THISISNOTREAL
            Passcode FROZENFISH

              Credits


              Written and Directed by Andy Wachowski, Larry Wachowski
              Lead Designer David Perry
              Produced by Joel Silver
              Producer Rosanna Sun, Jennifer Twiner-McCarron
              Executive Produced by Grant Hill
              Executive Producer Stuart Roch
              Lead Programmer Michael Saxs Persson (Saxs)
              Animation Director Gabriel Rountree
              Lead Level Programmer David Msika
              Director of Photography Bill Pope
              Production Designer Owen Paterson
              Art Director Robert Nesler
              Supervising Editor Zach Staenberg
              Film Editor Catherine Chase
              Co-Editor Ian Slater
              Senior Visual Effects Supervisor John Gaeta
              Visual Effects Supervisors John Desjardin (DJ), Dan Glass
              Music by Don Davis, Eric Lundborg
              Sound Design by Charles Deenen, Dane A. Davis
              Music Supervision by Charles Deenen
              Costume Designer Kym Barrett
              Casting by Mali Finn, Shauna Wolifson
              Design Team Shawn Berryhill, Jay Nielsen, Maja Persson, Christopher Porter
              Programming Team Tony Bennett, Adam Boyle, Simon Bullen, Michael Edwards, Torgeir Hagland, Søren Hannibal, Patrick E. Hughes, Julio Jerez, Brian Lee, Keir Meikle, Vincent Weeks, Rob Wyatt
              Animation Team Scott Holty, Manjit Jhita, Steve Klett, Kevin Mahorney
              Artists Ahmed Mustefa Ahad, Carol Angell, Howard Birnbaum, Charles Bloomer, Daniel Chevalier, Michael Damien, Chandana Ekanayake (Sean), E. Christian Felts, Jonathan P. Gwyn, Darran Hurlbut, Derek Johnson, Robert Jolliff, Jason Lewis, Richard Mahon, Drew Medina, Russell Murchie, Chris Naves, John Roxburgh, Mark Wilks
              Particle and Special Effects Supervisor Charles Bloomer
              Particle Artists Phil Banks, Philippe Brolles, Scott Dalton, Erwan Davisseau, Travis Doggett, Robert Jolliff, David Lauck, Shawn Monroe
              Cineractive Designer & Editor Daniel Francis Gutman
              Cineractive Producer Todd Morgan
              Cineractive Animation Team Brian Chambers, Kevin Cushing, Andrew A. Heilprin, Brett Ineson, Michael Vaverka
              Level Programming Team Andrew Delap, Geoff Erickson, Nick Kesting, Mahmud Mahmud, Richard Skala, Stephen Wu
              Supervising Sound Team Art Currim, Craig Duman, Stephen Miller, Bryan O. Watkins
              Facial Animation Team Kim Van Hoven, Shaun Novak
              Interactive Production Manager Sarah Hicks
              Interactive Coordinators Stephanie Cramer, Trista Gormley
              Interactive Assistants Stephanie Fairall, Garrett Robinson
              Interactive Accountant Joanie Ahuna
              Interactive PA James Dornoff
              Shiny Communications Writer Frank Rogan
              Shiny Information & Technology Michael Lewis, Ryean Vergara
              Shiny Office Manager Pamela McSwain
              Shiny Human Resources Sam Park
              Shiny Administrative Assistant Rebecca Davis
              Motion Capture Supervisor Demian Gordon (Dman)
              Motion Capture Executive Producer David Forbes
              Motion Capture Producer Camille Cellucci
              Motion Capture Assistant Director Robert Mooney
              Motion Capture Production Manager Nancy Ong
              MoCap Coordinator Kate St. Pierre
              MoCap Script Supervisor Heather McCann
              MoCap System Operator John Klepper
              MoCap System Technician Bill Beemer
              MoCap On-Set Tracking Artists J. R. Salazar, Emi Tahira
              MoCap "Marker Momma" Cami Thompson
              MoCap On-Set Wardrobe Scott Lenau
              Motion Capture Set PAs Courtney Atinsky, Erica Headley, Nicki Larosa, Jonathon Mecenas, Paul Muldrow, Toddy Walters
              Motion Capture Propmaster Natalie Roth-Cortie
              MoCap AV Playback Operators Bob Hand, Urban Olsson
              MoCap Video Camera Operators Joerh Kohring, Ron McGough, Richard Rega, Pepe Serventi
              MoCap Audio Engineer John Karpowich (One Eye)
              MoCap Rigger Neil Davidson
              MoCap Tracking Supervisor Daven Coburn
              MoCap Tracking Coordinator Scott Rempp
              MoCap Data Tracker Steve Ilous, John Meehan, Matt O'Calahan, Rommel Pambid, Ronald Samsom, Christopher Yrigan
              MoCap Suits and Markers Norma Lehto
              Graff Network Services Coordinator Alexa Anastasia
              Martial Arts Choreography by Wo Ping Yuen
              Additional Martial Arts Choreographer Dion Lam
              Martial Arts Coordinator Chad Stahelski
              Kung Fu Trainer/Co-Choreographer Cheung Yan Yuen
              Wire Team Coordinator Lee Kun Fong (Fish)
              Hong Kong Wire Team Chi Wah Ling (Tony), Hu Chen (Tiger), Collin Chou, Huen Chiu Ku (DD), Shun Yi Yuen (Eagle), Sui Wah Chan (Money)
              Assistant to Fish Fong Catherine Ho
              Stunt Coordinator Mike Martinez
              Stunts Mike Kruzel, John Martin, Keith Suzuki, Diane Wasnak
              Facial Capture/ADR Recordists Julie Pierce, Michael Thompson
              Facial Capture Producer/AD Clark Graff
              Facial Capture Supervisor David Bawel
              Facial Capture Trackers Damon Francis Knight, Andrew Tucker
              Facial Capture Marker Swine Ron McGough
              ADR Recording Services Provided by Soundfirm
              Associate Producer Phil Oosterhouse
              Assistant to Wachowski Brothers Vanessa Carmichael
              Assistants to Joel Silver Michelle Tuella, Melina Kevorkian
              Assistant to Grant Hill Matt Bilski
              Visual Effects Producer Terry Clotiaux
              Digital Effects Producers Diane Giorgutti, Josh Jaggers, Tricia Mulgrew
              Visual Effects Coordinators Kate McCarthy, Jacqueline Rosado
              Technology Supervisor Charles Henrich
              Digital Assets Manager Tim Bicio
              Digital Assets Developer Stephen Cronan
              Digital Assets Coordinators Billy Barnhart, Jonathan Dyer
              Digital Assets Assistants Matthew Brooks, Jess Oates, Mika Taylor
              Technical Support Kenji Oates
              System Administrators Corey Garnett, Ted Herron, David Zbriger
              Cineractive Storyboard Artist David S. Hogan
              Additional Cineractive Animators John Lee, Matthew Farrell
              Music Licensing by Julie Sessing-Turner
              Director Greg Richardson
              Filmbox Animators Rob Hansen, Andy Hutchinson, Robert MacKenzie, Peter Saumur
              CGI Animators Jiri Licenik, Ricardo Rodriguez, Adam Sera, Dustin Trenton
              Software Developer Dean Broadland
              3D Scanning Provided by Gently Giant Studios
              3D Scanning Crew Karl Meyer, Steve Chapman, Augustin Navarrete, Luis Labrador, Joel Kittle, Brandon Parcinski, Brian Wilcox
              Background ADR Casting and Voice Over Blindlight
              Casting Director Dawn Hershey (C.S.A.)
              Casting Coordinator Brigitte Burdine
              Recording Engineer J. David Atherton
              Additional Cineractive Animators Provided by Mainframe
              Cast (In Alphabetical Order) Mary Alice (The Oracle), Christine Anu (Kali), Stephen Bastoni (Soren), Don Batte (Vector), Francine Bell (Councillor Tuchman), Monica Bellucci (Persephone), Gunther Berghofer (Elevator Security Guard), Daniel Bernhardt (Agent Johnson), Ian Bliss (Bane), Michael Budd (Zion Controller), Kelly Butler (Ice), Josephine Byrnes (Zion Operator), Zeke Castelli (Operations Officer Mattis), Collin Chou (Seraph), Paul Cotter (Corrupt), Essie Davis (Maggie), Terrel Dixon (Wurm), Laurence Fishburne (Morpheus), Daryl Heath (Shift Security Guard), Lachy Hulme (Sparks), Roy Jones Jr. (Ballard), Malcolm Kennard (Abel), David Kilde (Agent Jackson), Randall Duk Kim (Keymaker), Christopher Kirby (Mauser), Peter Lamb (Colt), Harry Lennix (Commander Lock), Tony Lynch (Computer Room Technician), Robert Mammone (AK), Joe Manning (First Operator at Command), Matt McColm (Agent Thompson), Scott Mclean (Security Bunker Guard #2), Steve Morris (Computer Room Guard), Carrie-Ann Moss (Trinity), Rene Naufahu (Zion Gate Operator), Robyn Nevin (Councillor Dillard), David No (Cain), Socratis Otto (Jax), Harold Perrineau (Link), Jada Pinkett-Smith (Niobe), Adrian Rayment (Twin #2), Neil Rayment (Twin #1), Keanu Reeves (Neo), Kittrick Redmond (Second Operator At Command), Rupert Reid (Lock's Lt./Command Centre Lt.), Shane C. Rodrigo (Ajax), Thomas Scott (Systems Analyst), Tahei Simpson (Binary), Bruce Spence (Trainman), Frankie Stevens (Tyrant), Steve Vells (Malachi), John Walton (Security Bunker Monitor Guard), Hugo Weaving (Agent Smith), Cornel West (Councillor West), Leigh Whannel (Axel), Lambert Wilson (Merovingian), Anthony Wong (Ghost), Anthony Zerbe (Councillor Hamann), David Roberts (Roland)
              Voice Talent Angela Au, Michael Bell, David Bowe, Nika Futterman, Maura Gale, Richard Green, Mack Greenlaw, Phillip Maurice Hayes, Howard Hoffman, Karen Huie, Jim Lau, Scott MacDonald, Melinda McGraw, Nick Omana, Elizabeth Pan, Neil Ross, Christopher Corey Smith, André Sogliuzzo, Keith Szarabajka, James Arnold Taylor, David Allen Thomas Jr., Wally Wingert
              Thanks to Scott Barrett, Heidi Behrendt, Yves Blehaut, Sara Borthwick, Jean Claude Boursiquot, Eric Bram, David T. Brown, Jeanne Burgman, Gerald Burns (Monkey), Nancy Bushkin, Dan Butler, Martin Brownlow, Steve Cavazos, Paul Collin, Erin Corbett, Roger Curtis, Paula Davenport, Aron Drayer, Dave Gatchel, Julie Goodwin, Steve Fogelson, Matthew Frary, Christine Fromm, Dan Furie, James Gaines, Lorraine Garcia, Ken George, Harry Glantz, Carolyn Hadfield, Maureen Hagan, Todd Hartwig, Brant Hawes, Marielle Henault, Donna Henry, Kevin Henson, Cecilia Munoz, John Hurlbut, Micah Jackson, Donna Josephson, Matthew Kaustinen, Judy Kim, John Koronaios, Patricia Lelli, Kathryn Lynch, Klaus Lyngeled, Charles Mallory, Frédéric Markus, Greg Marquez, Heather McCarthy, Sarah McIlroy, Shawn Monroe, Erik Olsen, Lisa Pascale, Anna Payne, Tony Peterson, Wendy Phillips, Steve Richards, Luis Rivas, Lisa Rothblum, Harry Rubin, Jonathan Sell, Julie Sessing-Turner, Kathy Shekter, Gary Simon, Remi Sklar, Irika Slavin, Mimi Slavin, Doreen Small, Brandon Smith, Larry Sparks, Wim Stocks, Patricia Swanson, Steve Tsubota, Brian Turner, Tonya Ulrich, Clarissa Weirick, Michelle Wigmore, Jill Young, Keith Zajic, Barry Ziehl, Frank & Nathalie - Ace, Lau & Jackie - Mercier Gray, Schiphol - Amsterdam Airport, Brandon Smith, Peter, Chris & Kate ‑ Feref, Yvette Bezuidenhout, Michelle Manning, Stephen Docherty (Scot), Barry Carnell (Henry), Zita Adams

              Warner Bros. Interactive Entertainment

              Vice President Philippe Erwin
              Director of Production Brett Skogen
              Producer Gary Sheinwald
              Marketing Coordinator Jim Molinaro
              Executive Assistant Jason Ades

              Infogrames Europe (Product Development)

              Head of I-CQ Jean-Marcel Nicolaï
              Re-publishing Rebecka Pernered, Raphaelle Jonnery
              Software Functionality Testing Olivier Robin, Carine Mawart, Vincent Laloy, Johann Boeve, Sébastien Aprikian, Stéphane Charrier
              Testers Cyril Granet, Agnès Burdin, Cedric Oudin, Nicolas Chieppa, Nathalie Bergèse, Sabrina Brahimi, Maxime Charbonnier, Adrien Cistac, Nicolas Danière, Stéphane Diremszian, Morgan Forlini, Julie Giacobetti, Mathieu Giovanardi, Pascal Guillen, Mathias Krumins, Thibault Labey, Emmanuel Moiroux, Yvan Perez, Rodric Rambosson, Stéphane Recoupé
              Engineering Service Manager Philippe Louvet
              Pre-Mastering Coordinator Stéphane Entéric
              Compatibility Lab Coordinator Emeric Polin
              Gameplay Evaluation Service Dominique Morel, Emmanuel Cholley, Jean-Yves Lapasset
              Localisation Support Group Sylviane Pivot-Chossat, David Chomard, Maud Favier, Karine Vallet, Fabien Roset, Monika Steinhauer, Beate Vigliano-Reiter, Heather Riddoch, Weronika Larsson
              Localisation Testing BABEL MEDIA LTD, Fabio Gurini, George Fort, Mona Quintanilla, Vaghé Ludinard Pellegrin, Martin Wawrzyczek, Olaf Grewer, Ignacio Repullés García, Javier Agenjo
              Translation KBP, SYNTHESIS
              Certification and Planning Support Group Caroline Fauchille, Sophie Wibaux-Meliet, Jérôme Di Tullio
              Euro Distribution Services Jacob Tombs, Pauline Nam

              Infogrames Europe (International Marketing)

              International Marketing Director Pascale Vermeerbergen
              Executive P.A's Nicky Day
              European Brand Team Michael Webster, Oliver Green, Daniel Matray, Marion Gallavardin
              International Communications Director Matthew Broughton
              Head of Communication Europe Sonia Glover
              European Promotions Director Cindy Church
              Marketing and Communication - Lyon Cécile Gillet, Jenny Clark, Marie-Emilie Requien, Catherine Esteoule-Bado, Eric Baesa, Neil Baltzer, Nadia Manseur
              Copywriter Vincent Hattenberger

              Infogrames Europe (Territory Marketing)

              Territory Marketing (UK) Amanda Farr, Emma Rush, Simon Callaghan, Lee Kirton
              Territory Marketing (France) Daphne Rapaccioh, Alexandre Enklaar, Stephane Cormier, Cécile Fouques DuParc, Anthony Grabit
              Territory Marketing (Germany) Frank Holz, Nicole Gärtner, Michael Wetzel, Markus Malti
              Territory Marketing (Nordic) Martin Sirc, Franz Mittermayer, Niklas Arnell, Nikke Lindner
              Territory Marketing (Italy) Giorgia Jannelli, Andrea Colombo, Federica Bianco, Antonio Loghsci, Andrea Loiudice
              Territory Marketing (Iberica) Beatriz Ramiro, Laura Aznar Bertran, Aida Guerra
              Territory Marketing (Benelux) Tim Verschure, Simone Goudsmit
              Territory Marketing (Australia / New Zealand) Ron Curry, Raelene Knowles, Louise Malouf, Jeff Wong, Chris Eade
              Territory Marketing (Switzerland) Tino Pivetta, Simon Stratton
              Territory Marketing (Greece) Chris Christopopoulos
              Territory Marketing (Israel) Noam Weisberg

              Music Credits

              "Badimo" performed by Juno Reactor
              "Badimo" written by Mabi Thobejane, Ben Watkins, Nick Burton
              "Mona Lisa Overdrive" performed by Juno Reactor
              "Mona Lisa Overdrive" written by Ben Watkins
              "Teahouse" performed by Juno Reactor, Gocoo
              "Teahouse" written by Ben Watkins, Gocoo
              "Dante" performed by Juno Reactor
              "Dante" written by Ben Watkins
              "Mainframe Wrekka" performed by Elite Force
              "Mainframe Wrekka" written by Simon Shackleton
              "Take the Pill" performed and written by Chris Vrenna
              "Go" performed by Andrew Hunter
              "Go" written by Andrew Hunter, Tedd Tjornhom
              "Going Under" performed by Evanescence
              "Going Under" written by Ben Moody, Amy Lee, David Hodges
              "Bullet Time" performed and written by Herrera Productions Inc.
              "Symbiont" performed by Celldweller
              "Symbiont" written by Klayton
              "Switchback" performed by Celldweller
              "Switchback" written by Klayton
              "Atom Bomb" performed by Fluke
              "Atom Bomb" written by Mike Bryant, Michael James Tournier, Jonathan Howard Fugler
              "Clubbed to Death (Hybrid Mix)" written and performed by Robert Dougan
              "Clubbed to Death (Kurayamino Mix)" written and performed by Robert Dougan
              "15 Minutes Of Fame" performed by Clawfinger
              "15 Minutes Of Fame" written by Erlend Ottem, Joakim Skog, Zak Tell, Bard Torstensen
              "The Hummingbird" composed by Karl Fredrik Lundeberg
              "Dodge This" performed and written by Ged Grimes

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