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Old 17-09-2021, 21:09   #31
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Default Ответ: Silent Hill Origins [ULUS-10285] [Russian] [Metallist]             

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Originally Posted by YAGAMI55 View Post
Для чего и Зачем?)

доработать перевод добавить карты на русском

подтянуть текстуры это для тех кто на вите играет
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Old 17-09-2021, 22:18   #32
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Default Ответ: Silent Hill Origins [ULUS-10285] [Russian] [Metallist]             

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Originally Posted by Илья Мазин View Post
доработать перевод добавить карты на русском

подтянуть текстуры это для тех кто на вите играет
Распаковщиков/упаковщиков полно в интернете, ARC распространенный архив, тот же BMS в помощь


Ну а если не ошибаюсь, то там zlib сжатие обычное.
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Old 18-09-2021, 11:28   #33
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Default Ответ: Silent Hill Origins [ULUS-10285] [Russian] [Metallist]             

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Originally Posted by YAGAMI55 View Post
Распаковщиков/упаковщиков полно в интернете, ARC распространенный архив, тот же BMS в помощь


Ну а если не ошибаюсь, то там zlib сжатие обычное.


ну а какой arc архиватор самый удобный для этой игры что бы можно было вскрыть архив и обратно закопать?
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Old 18-09-2021, 12:24   #34
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Default Ответ: Silent Hill Origins [ULUS-10285] [Russian] [Metallist]             

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Originally Posted by Илья Мазин View Post
ну а какой arc архиватор самый удобный для этой игры что бы можно было вскрыть архив и обратно закопать?
bms и xpert
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Old 18-09-2021, 13:48   #35
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Default Ответ: Silent Hill Origins [ULUS-10285] [Russian] [Metallist]             

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Originally Posted by YAGAMI55 View Post
bms и xpert

а разве bms умеет закапывать файлы обратно?
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Old 18-09-2021, 14:04   #36
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Default Ответ: Silent Hill Origins [ULUS-10285] [Russian] [Metallist]             

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Originally Posted by Илья Мазин View Post
а разве bms умеет закапывать файлы обратно?
он много что умеет)
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Old 18-09-2021, 14:05   #37
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Default Ответ: Silent Hill Origins [ULUS-10285] [Russian] [Metallist]             

Илья Мазин, Естественно.
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Old 18-09-2021, 14:15   #38
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Default Ответ: Silent Hill Origins [ULUS-10285] [Russian] [Metallist]             

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Originally Posted by YAGAMI55 View Post
он много что умеет)

странно я всегда думал что он работает только в одну сторону а именно распаковка
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Old 18-09-2021, 14:21   #39
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Default Ответ: Silent Hill Origins [ULUS-10285] [Russian] [Metallist]             

Илья Мазин, quickbms.exe -G -w -r
Это только один из вариантов импорта, так их там три, но используется в основном этот.
Все ключи

Usage: d:\quickbms_090\quickbms.exe [options] <script.BMS> <input_archive/folder> [output_folder]

Options:
-l list the files without extracting them
-f W filter the files to extract using the W wildcards separated by comma or
semicolon, example -f "*.mp3,*.txt;*myname*"
if the filter starts with ! it's considered an ignore/exclusion filter,
it can be a text file containing multiple filters too, * and {} are same
example: quickbms -f "*.mp3;!*.ogg" script.bms archive.dat output
example: quickbms -f myfilters_list.txt script.bms archive.dat
use {} instead of * to avoid issues on Windows, multiple -f are ok too
-F W as above but works only with the files in the input folder (if used)
example: quickbms -F "*.dat" script.bms input_folder output_folder
-o overwrite the output files without confirmation if they already exist
-k keep the current files if already exist without asking (skip all)
-K automatically rename the output files if duplicates already exist
-r experimental reimport option that should work with many archives:
quickbms script.bms archive.pak output_folder
modify the needed files in output_folder and maybe remove the others
quickbms -w -r script.bms archive.pak output_folder
you MUST read section 3 of quickbms.txt before using this feature,
use -r -r for the alternative and better REIMPORT2 mode
use -r -r -r for REIMPORT3 that shrinks/enlarges archive if no offset
-u check if there is a new version of QuickBMS available
-i generate an ISO9660 file instead of extracting every file, the name of
the ISO image will be the name of the input file or folder
-z exactly as above but it creates a ZIP file instead of an ISO image

Advanced options:
-d automatically create an additional output folder with the name of the
input folder and file processed, eg. models/mychar/mychar.arc/*,
-d works also if input and output folders are the same (rename folder)
-D like -d but without the folder with the filename, eg. models/mychar/*
-E automatically reverse the endianess of any input file by simply reading
each field and writing the reversed value, each Get produces a Put
-c old quick list of basic BMS commands and some notes about this tool
-S CMD execute the command CMD on each file extracted, you must specify the
#INPUT# placeholder which will be replaced by the name of the file
example: -S "lame.exe -b 192 -t --quiet #INPUT#"
-Y automatically answer yes to any question
-O F redirect the output of all the extracted files to the output file F
-s SF add a script file or command before the execution of the input script,
useful if an archive uses a different endianess or encryption and so on
SF can be a script or directly the bms instruction you want to execute
-. don't terminate QuickBMS if there is an error while parsing multiple
files (like wrong compression or small file), just continue with the
other files in the folder; useful also in rare cases in reimport mode

Debug and experimental options:
-v verbose debug script information, useful for verifying possible errors
-V alternative verbose info, useful for programmers and formats debugging
-q quiet, no *log information
-Q very quiet, no information displayed except the Print command
-L F dump the offset, size and name of the extracted files into the file F
-x use the hexadecimal notation in myitoa (debug)
-0 no extraction of files, useful for testing a script without using space
-R needed for programs that act as interface for QuickBMS and in batch
-a S pass arguments to the input script that will take the names
quickbms_arg1, quickbms_arg2, quickbms_arg3 and so on, note they are
handled as arguments so pay attention to spaces and commas, eg:
-a "arg1 \"arg 2\", arg3"
-a arg1 -a "\"arg 2\"" -a arg3
a full backup of the whole -a options is on the var quickbms_arg
-H experimental HTML hex viewer output, use it only with very small files!
-X experimental hex viewer output on the console (support Less-like keys)
-9 toggle XDBG_ALLOC_ACTIVE (enabled)
-8 toggle XDBG_ALLOC_INDEX (enabled)
-7 toggle XDBG_ALLOC_VERBOSE (disabled)
-6 toggle XDBG_HEAPVALIDATE (disabled)
-3 execute an INT3 before each CallDll, compression and encryption
-I toggle variable names case sensitivity (default insensitive)
-M F experimental compare and merge feature that allows to compare the
extracted files with those located in the folder F, currently this
experimental option will create files of 0 bytes if they are not
different, so it's not simple to identify what files were written
-Z input file cleaner, in reimport mode replaces all archived files with
zeroes, no matter if they exist or not in the folder, will be all zeroed
-P CP set the codepage to use (default utf8), it can be a number or string
-T do not delete the TEMPORARY_FILE at the end of the process
-N decimal names for files without a name: 0.dat instead of 00000000.dat
-e ignore the compression errors and dump the (wrong) output data anyway
-J all the constant strings are considered Java/C escaped strings (cstring)
-B debug option dumping all the non-parsed content of the open files, the
data will be saved in the output folder as QUICKBMS_DEBUG_FILE*
-W P experimental web API (P is the port) and pipe/mailslot IPC interface
-t N experimental tree-view of the extracted/listed files where N is:
0:text1, 1:text2, 2:text3, 3:json1, 4:json2, 5:web, 6:dos, 7:ls
-U [s] list of available compression algorithms, use S for searching names
-# in reimport mode checks if the archived files and those to reimport are
the same (hash), it's useful if you didn't remove the unmodified files
-j force UTF16 output in some functions, for example with SLog
-b C use C (char or hex) as filler in reimporting if the new file is smaller,
by default it's used space in SLog and 0 for Log and CLog

Features and security activation options:
-w enable the write mode required to write physical input files with Put*
-C enable the usage of CallDll without asking permission
-n enable the usage of network sockets
-p enable the usage of processes
-A enable the usage of audio device
-g enable the usage of video graphic device
-m enable the usage of Windows messages
-G force the GUI mode on Windows, it's automatically enabled if you
double-click on the QuickBMS executable

No output_folder: use current directory
output_folder "": use same folder of input file, useful with input directories

Examples:
quickbms c:\zip.bms c:\myfile.zip "c:\new folder"
quickbms -l -f "*.txt;*.dds" zip.bms myfile.zip
quickbms -F "{}.bff" c:\nfsshift.bms c:\Shift\Pakfiles c:\output

Check quickbms.txt for the full manual and the list of additional credits.
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