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Старый 16.05.2016, 19:49   #302
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По умолчанию Ответ: Open PS2 Loader v0.9             

OPL Daily Build r896

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Код:
1) rev895 - updated Brazilian Portuguese language
 
2) rev896 - include Bat Rastard   recent pull request: goo.gl/XcZNJc

by Bat Rastard   : 

(*)  Changed the "sysExecExit()" function call, reverted it to Hominem's  original ASM code. The result is people can use the "Exit" function to  go back to OSDSYS/Browser. The IGR Path however can be left empty or  used as intended before the OPL/GSM integration. OPL will show a  baby-blue screen after an IGR and then boot the ELF if the path is  valid. If you get a red screen followed by FMCB  reinitializing/rebooting, then your IGR path is invalid. Most likely  culprit is a syntax error regarding case-senitivity. Note that only  physcial memory cards can be used for valid IGR paths at this time as  the bug(s) regarding those paths remain ...

        (*) Turns out Hommi's ASM is in the PS2SDK as "Exit(0)" so replicating it here is redundant. Sooo uh ... yeah ...    

This  unlinks the IGR and EXIT paths, this no more chainloading bug. Users  can now -- once again -- use a valid IGR path to boot an ELF after an  IGR while also using "Exit" on the Main Menu to go back to the  Browser/OSDSYS no matter what. Valid IGR paths are limited to physical  memory cards only since we haven't fixed the bug(s) related to MASS and  HDD0 yet. If an invalid IGR path is used, OPL flashes a RED screen then  reboots the PS2. However, if a valid IGR path is used, OPL flashes a  baby-blue screen and then boots the ELF in the IGR Path. This means if  users have a renamed ELF of OPL in their IGR path, then an IGR will get  them back to their game list faster than configuring FMCB to auto-launch  OPL. In other words, this was the default behavior of OPL years ago --  before OPL_GSM which required linking the paths together for your  de-init code. Since all that stuff has been re-written and is more  compatible, I see no need to keep the paths linked ... and so I blew 'em  up! 

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